“Feels very p2w all of the events seem fine until you get to a certain point and then it seems like no matter how much stronger you get you can't progress levels. in a lot of cases you get stronger and can't make it as far as you did in…”
About this app
Ready for an epic Idle RPG War? Command adorable Slimes in this action-packed, AFK, auto-battle adventure! Collect loot, evolve heroes, conquer stages—even offline!
Humans have invaded the peaceful Slime forest. Rally your Slime clan, summon legendary heroes and monsters. Evolve your skills, and guard your homeland in endless battles for gold, rewards, and glory! Whether you're online or offline, your Slime keeps battling for endless rewards and upgrades!
Legend of Slime: Idle RPG War combines AFK rewards, strategic battles, endless progression, and charming monsters in a magical adventure!
⚔️ Idle Auto-Battle & AFK Rewards - Your heroes fight automatically—even when you’re offline! - Enjoy hands-free gameplay with strategic auto-battles. - Collect gems, gold, loot, and endless rewards anytime, anywhere.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 4.15.0 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 4.16.0, updated 2026-09-30.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 4.15.0, scanned 2026-09-24.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“I enjoyed this game-was a fun, time waster and I loved building up the slimes but the recent popup ads are driving me nuts! I dont want to play anymore as the ads interrupt so much, so often. Having to watch an ad as an optional extra for…”
“The game is pretty fun, but constantly getting random ads out of nowhere for Cell Survivor is starting to get REALLY annoying. If I'm going to be forced to watch ads against my will without any warning, at least give me some variety. 20…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 4.16.0.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.