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Brawl Stars
Supercell · Games

What’s the catch? Multiple ad networks bundled — measured, backed by SDKs in the app package.

Analyzed automatically from 6 independent signals that had to agree — not a hands-on test, and not human-reviewed.

2 on the catch list · analyzedConfidence: High6 signal sources4,781 reviews scannedNot human-reviewedas of 2026-10-06
 Which version this describes

App Store

This analysis describes version 69.252 of the app, analyzed 2026-10-06 . The app may have changed since.

The store currently lists version 69.252, updated 2026-09-07.

Google Play

This analysis describes version 69.252 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 69.252, updated 2026-09-04.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

The catch list 2

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Multiple ad networks bundled
Measuredfrom SDKs in the app packageartefact 61769015f721…
The package embeds several distinct advertising or mediation SDKs — a stack built for ad volume, not for a single house ad.
What we saw: Bundles 4 distinct ad networks / mediation SDKs: AppLovin MAX, Chartboost, ironSource / Unity LevelPlay, Unity Ads
Reported by users: Pay to progress
Reported by 60 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Raised by 60 distinct reviewers — 2.5% of the 2,372 reviews scanned on this store leg (Google Play).

Context 1

Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.

Cheapest and priciest options are far apart
MeasuredPublished as context — deliberately not a charge · from the store listingview evidence
The disclosed in-app purchases span an unusually wide price range. Published as context: the cheapest and priciest items may be different kinds of product entirely, so the spread alone deducts nothing.
What we saw: In-app purchases run from USD 0.99 to USD 19.99 — a 20x spread across 10 items

Positive evidence 1

Things this app does right, published at the same strengths as the catch list.

Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Pay to progress

THEY WILL NEVER FIX THE UNBALANCED MATCHMAKING. THE ENEMY TEAM ALWAYS HAS A TANK OR THE LATEST BRAWLERS AND ALL OF THEM ARE FULL OF BUFFIES WHILE YOU GET A MORTIS OR A LOWER POWER LEVEL. ALWAYS UNBALANCED especially during challenges; you…

1★ · Google Play · 2026-10-03

absolutely pay-to-win, and really terible matchmaking, like how the f could i meet an advance player while i'm still a beginner. no wonder your game has bad rating. what a boring game👎🏼

1★ · Google Play · 2026-10-01

Brawl Stars used to be a great game for me, playing with friends and reaching goals I never thought possible like 115k🏆 and Legendary 3. However, the recent updates starting with the removal of masteries have been so horrible and made…

1★ · Google Play · 2026-10-03

What this app sells

Every purchase the store discloses. Store listing
 What this app sells
Google Play doesn’t publish per-purchase prices, so this list covers the other store only.

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-06 Version analyzed: 69.252 (App Store), 69.252 (Google Play)6 independent signals4,781 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure.