Review signals only — 1 user-reported signal — from user reviews, not yet audited by Appworthy.
Reported by users
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
Too many ads — I love this concept but an ad every round ruins it.
To many ads — Ads take’s groove away after each case, would prefer if ads was after every five cases or every ten minutes of play time.
Poor execution (updated) — Difficulty isn’t accurate, only seems to have 6x6 puzzles. The extreme puzzles are “harder” because auto crossing was turned off automatically. Ads after every level. I prefer the original Murdoku. Update: I…
What this app sells
From the store listing. Billing terms are read from each purchase’s name — the stores don’t publish them — so treat them as a strong hint, not a disclosure.
Show 9 more purchases we couldn’t categorise
These are really on sale; we just can’t tell from the name whether they recur.
How a review signal works
A review signal is produced automatically from public app reviews by a classifier — never by a hands-on Appworthy test, and never by a human analyst. It exists so a real, not-yet-audited app can carry more than a blank “Not yet tested” listing, without ever being mistaken for an assessment.
A theme only appears above once at least 5 distinct reviews corroborate it — one angry review can never tag an app. These thresholds are published settings and may be tuned as coverage grows.
It carries no confirmed findings — reviews are one kind of evidence, and nothing here has been hands-on tested. The moment Appworthy publishes a full assessment of this app, it replaces this signal, permanently.
A human review replaces this review-derived signal with hands-on, recorded measurements.
Hands-on inspections are not yet open.