What’s the catch? Multiple ad networks bundled — measured, backed by SDKs in the app package.
Analyzed automatically from 6 independent signals that had to agree — not a hands-on test, and not human-reviewed.
App Store
This analysis describes version 13.6.0 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 13.6.0, updated 2026-09-03.
Google Play
This analysis describes version 13.5.2 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 13.5.2, updated 2026-08-31.
What the analysis found
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
Nothing but ads. Ads take longer than the puzzles and its after every puzzle. Ridiculous. One single ad per day would be reasonable. Could have had many many years of 1 ad a day but instead you will get the 4 or 5 and then nothing ever…
Brilliant games for the daily or go back to dates & play that days for watching ad, 🤦🏼♀️ only neg... Too many ads same as the rest, (wonder how much doh that Royal Kingdom $hite game has spent on advertising seen more AListers…
Good games but a lot of ads, they replied to say they need to run ads to keep it free but not this amount and not for the length of time they are. Very greedy developer so I have dropped my rating down! If only they would listen to…
What this app sells
How the automated analysis works
This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.
No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.
There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.
Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.
Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.
Hands-on inspections are not yet open.