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Gamebasics BV · Lifestyle

Analyzed automatically. Assessed 2026-10-04 from 504 user reviews, the store listing and its privacy label. We have not scanned the app's package, so nothing on this page was read from inside the app itself.

Analyzed automaticallyConfidence: High3 signal sources504 reviews scannedNot human-reviewedas of 2026-10-04
 Which version this describes

This analysis describes version 27.0.2 of the app, analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 27.0.2, updated 2026-09-11.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

Positive evidence 1

Things this app does right, published at the same strengths as the catch list.

Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

One source only — shown, not confirmed 3

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 15 distinct reviewers (3.0% of 504 reviews scanned)
Reported by users: Progress pauses until you wait or pay
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Use is rationed by an energy/hearts/lives meter that runs out and forces a wait or a purchase.
What we saw: Energy / timer gating: raised by 10 distinct reviewers (2.0% of 504 reviews scanned)
Reported by users: Aggressive ad load
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Aggressive ad load: raised by 6 distinct reviewers (1.2% of 504 reviews scanned)

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Pay to progress

3 energy isn't enough to do anything without spending money and the 8hrs. Overalls and stats don't matter because the more you build you team and increase your overall you start losing far more game than you win especially against teams…

1★ · Google Play · 2026-08-09

So the game thought it was a good idea to match a league of 80 ovr teams with 1 88 ovr team whos 14-0 right now. i just decided to delete my account and restart as this games repetitive and pay to win. theres no point in playing if every…

1★ · Google Play · 2026-09-10

peak but is kinda pay to win but I've never spent money and I'm goated fun a very very very fun grind I suggest you install and enjoy the journey

5★ · Google Play · 2026-09-06

Progress pauses until you wait or pay

Game is fun at first. Then you get to a plateau where you cannot advance any further unless you pay for energy lightning bolts, stamina bottles and gold bars. Basically a pay to advance play game and not worth the investment. I would not…

1★ · Google Play · 2026-06-10

My biggest complaint is how slow energy is replenished. One energy every 8 hours is terrible. If you're unable to complete missions, you can only play 5 meaningful games a day (includes the daily league game and the one ad per day you can…

3★ · Google Play · 2026-10-02

it's all about spending money. if you are unwilling to pay you cannot play the game at all. it takes 6 hours a single energy refill unless you buy it of course. this is by far the worst when it comes to pay to play apps and the game play…

1★ · Google Play · 2026-10-02

Aggressive ad load

Ads aren't registering for me. For example, you can use ads to knock 2 hrs off training, add 10 pts to fitness, daily rewards, play quick/friendly games, etc. I watch the ad and nothing happens. Had this problem for well over a week now…

1★ · Google Play · 2026-08-19

2 unskippable ads before even getting a chance to play a game. Uninstalled immediately. Not gonna play a game that forces ads before I even have a chance to play

1★ · Google Play · 2026-09-03

so many ads had one ad come up and everything I tried I couldn't get rid of the ad to play the game, it too bad I was looking forward to play .

1★ · Google Play · 2026-09-01

What this app sells

Every purchase the store discloses. Store listing
 What this app sells
Google Play doesn’t publish per-purchase prices, so this list covers the other store only.

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-04 Version analyzed: 27.0.23 independent signals504 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.