Review signals only — 1 user-reported signal — from user reviews, not yet audited by Appworthy.
Reported by users
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
Fun game, good graphics! My only complaint is when watching adds to get 10 coins, if the game stops when you go back into the game it has deducted some of the coins. As you can only do 10 ads per day, this is unacceptable!
update, i replayed 6/29/26 and beat it !some things could use work, like the sensitivity. if you're performing an action, an touch inventory arrow, it kicks you off. I'm glad i found some new games by a different developer! on to part 2!…
to many adds , yet again a game that starts well with a few adds , but now adds when you try to move to different parts of the game was enjoying it but now deleting due to intrusive adds
What this app sells
How a review signal works
A review signal is produced automatically from public app reviews by a classifier — never by a hands-on Appworthy test, and never by a human analyst. It exists so a real, not-yet-audited app can carry more than a blank “Not yet tested” listing, without ever being mistaken for an assessment.
A theme only appears above once at least 5 distinct reviews corroborate it — one angry review can never tag an app. These thresholds are published settings and may be tuned as coverage grows.
It carries no confirmed findings — reviews are one kind of evidence, and nothing here has been hands-on tested. The moment Appworthy publishes a full assessment of this app, it replaces this signal, permanently.
A human review replaces this review-derived signal with hands-on, recorded measurements.
Hands-on inspections are not yet open.