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Idle Miner Tycoon clicker game
Kolibri Games GmbH · Games

We analyzed this app across 3 independent signals and corroborated nothing unfair. That is a signal, not an audit.

Nothing unfair corroborated · unauditedConfidence: High3 signal sources537 reviews scannedNot human-reviewedas of 2026-10-06
 Which version this describes

This analysis describes version 5.64.1 of the app, analyzed 2026-10-06 . The app may have changed since.

The store currently lists version 5.64.1, updated 2026-10-02.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

One source only — shown, not confirmed 3

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Aggressive ad load
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Aggressive ad load: raised by 25 distinct reviewers (4.7% of 537 reviews scanned)
Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 5 distinct reviewers (0.9% of 537 reviews scanned)
Reported by users: Upgrade prompts use guilt-trip wording
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Declining an upgrade is written as a loss ('No thanks, I don't want to improve'), or users report being repeatedly pushed to subscribe during normal use.
What we saw: Constant upsell pressure: raised by 5 distinct reviewers (0.9% of 537 reviews scanned)

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Aggressive ad load

18!!! — 18 different pop ups before you can even start playing. Ads are just getting ridiculous

1★ · App Store · 2026-09-19

Should be called “Idle Pop-Up ads Tycoon” — Came back to this after a hiatus and oh boy i sure enjoy having 11 different “hey buy this microtransaction” popups in a row on log in. Just let me play the dang game at my own pace and quit…

2★ · App Store · 2026-09-06

Always loved, one suggestion — Great game, always loved it, except with all the pop up ads and screens once you join in it feels tedious and time wasting in a annoying sense to get through all of them to play, it doesn't take too long but…

4★ · App Store · 2026-08-22

Pay to progress

BAD PLS FIX — THIS IS PAY TO WIN MAKE IT WITH ADS INSTEAD

3★ · App Store · 2026-06-29

The game has changed too much — As the title suggest the game has changed for the worst, they don’t allow you to go on expeditions early on in the game anymore, and it’s basically become a pay to play game, don’t waste your time and money…

1★ · App Store · 2026-06-18

Game is og but ok — It’s good but the only reason it didn’t get 5 stars because I get a pop up everytime I play like I don’t want to pay to win every second.

4★ · App Store · 2026-06-14

Upgrade prompts use guilt-trip wording

Too many popups — I open the game and immediately I’m met by 12 different popups all trying to get me to buy something makes me not even want to play the game

2★ · App Store · 2026-09-08

Game is og but ok — It’s good but the only reason it didn’t get 5 stars because I get a pop up everytime I play like I don’t want to pay to win every second.

4★ · App Store · 2026-06-14

Pop opps — To many pop ups bro love the game but the pop ups ruin it like no i dont want to buy anything dang

1★ · App Store · 2026-04-08

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-06 Version analyzed: 5.64.13 independent signals537 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.