Review signals only — 1 user-reported signal — from user reviews, not yet audited by Appworthy.
Reported by users
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
Too many ads. One after every puzzle that lasts longer than putting one puzzle together, at least 2 minutes. I know the game inventors are paid from the ads, but this is ridiculous. When an ad starts I lay my phone down for about 2 minutes.
coming really close to uninstalling as every puzzle I do an ad pop-up in the middle of it. Good puzzles and nice pictures, but the pop up ads are really annoying.
Yet another jigsaw type game with no option to pay for no ads. I like the game, but an ad after every level is very frustrating, especially as I have to x through many pages to get back to the game. If there was a no ads option, I would…
How a review signal works
A review signal is produced automatically from public app reviews by a classifier — never by a hands-on Appworthy test, and never by a human analyst. It exists so a real, not-yet-audited app can carry more than a blank “Not yet tested” listing, without ever being mistaken for an assessment.
A theme only appears above once at least 5 distinct reviews corroborate it — one angry review can never tag an app. These thresholds are published settings and may be tuned as coverage grows.
It carries no confirmed findings — reviews are one kind of evidence, and nothing here has been hands-on tested. The moment Appworthy publishes a full assessment of this app, it replaces this signal, permanently.
A human review replaces this review-derived signal with hands-on, recorded measurements.
Hands-on inspections are not yet open.