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Rollic Games · Games

Analyzed automatically. Assessed 2026-10-04 from 890 user reviews, the store listing and its privacy label. We have not scanned the app's package, so nothing on this page was read from inside the app itself.

Analyzed automaticallyConfidence: High3 signal sources890 reviews scannedNot human-reviewedas of 2026-10-04
 Which version this describes

App Store

This analysis describes version 1.31.2 of the app, analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 1.31.2, updated 2026-09-25.

Google Play

This analysis describes version 1.31.2 of the app, analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 1.31.2, updated 2026-10-02.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

Positive evidence 1

Things this app does right, published at the same strengths as the catch list.

Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

One source only — shown, not confirmed 3

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Aggressive ad load
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Aggressive ad load: raised by 29 distinct reviewers (6.3% of 457 reviews scanned)
Reported by users: Progress pauses until you wait or pay
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Use is rationed by an energy/hearts/lives meter that runs out and forces a wait or a purchase.
What we saw: Energy / timer gating: raised by 13 distinct reviewers (2.8% of 457 reviews scanned)
Reported by users: Reports that the ads misrepresent the app
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Reviewers repeatedly report that the app is not what its advertising showed. We never see the ad creative itself, so nothing we collect can corroborate or refute this — it is published as an attributed user report: what reviewers say, and how many of them said it.
What we saw: Misleading advertising: raised by 5 distinct reviewers (1.2% of 433 reviews scanned)

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Aggressive ad load

I absolutely loved this game. Currently on Level 1259. But the ads are getting ridiculous!! Way too long and way too much!! Especially when u are stuck on a level and want to keep trying, the ads that last 30 -45sec are WAY TOO MUCH!. At…

2★ · Google Play · 2026-09-19

does that thing where it offers to double your reward for watching an ad and then plays an ad even if you say no edit: I don't see the point that. I'm not against watching ads for rewards but if I say no and one plays anyway I immediately…

1★ · Google Play · 2026-04-03

Played this game quite a bit to relax and had a great time, but the latest update made it unplayable. Ads now play every time you fail a level. The advanced levels are hard and require a lot of trial and error, so the forced ad time is…

1★ · Google Play · 2026-08-04

Progress pauses until you wait or pay

Enjoyable game. This has lives which run out when you fail levels and ridiculously expensive coin packs. The levels get hard so you need to spend coins to play. But there are a few different features like little races and the power ups…

4★ · Google Play · 2026-04-15

Decent game. The hard puzzles use up hearts and it's too long to recharge so eventually I just stopped playing the game for something else I could play without stopping.

4★ · Google Play · 2026-07-29

genuinely one of the worst games I've ever played, run out of lives? have fun wasting time spamming the ad button just for it to give you a black screen ornplay am ad and give you nothing. memorized the color patterns? that doesnt matter.

1★ · Google Play · 2026-04-28

Reports that the ads misrepresent the app

disappointing it's not like the ads. I liked the idea of the pictures. but it's exactly like another game I'm currently playing except it's thread instead of balls. also disliking the comments about it getting harder and harder which is…

3★ · Google Play · 2026-04-29

nothing like the ad. would love the game the ad is for.

1★ · Google Play · 2026-05-10

false advertisement, i downloaded this game expecting a completely different game, ads are very miss leading

1★ · Google Play · 2026-04-18

What this app sells

Every purchase the store discloses. Store listing
 What this app sells
Google Play doesn’t publish per-purchase prices, so this list covers the other store only.

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-04 Version analyzed: 1.31.2 (App Store), 1.31.2 (Google Play)3 independent signals890 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.