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Legend of Slime: Idle RPG
LoadComplete · Games

What’s the catch? Aggressive ad load — reported by 92 users.

Analyzed automatically from 3 independent signals that had to agree — not a hands-on test, and not human-reviewed.

1 on the catch list · analyzedConfidence: Low3 signal sources500 reviews scannedNot human-reviewedas of 2026-10-05
 Which version this describes

This analysis describes version 4.16.0 of the app, analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 4.16.0, updated 2026-10-01.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

The catch list 1

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Reported by users: Aggressive ad load
Reported by 92 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Raised by 92 distinct reviewers — 18.4% of the 500 reviews scanned on this store leg (App Store).

One source only — shown, not confirmed 1

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 11 distinct reviewers (2.2% of 500 reviews scanned)

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Aggressive ad load

Really good but adds are horrible — I loved this game when I was younger but now there is so much adds I can’t go to the events without 2 adds every like 2 minutes it’s really annoying and time consuming please fix this it’s a major…

3★ · App Store · 2026-09-03

This Game is great! — I started playing this game from a totally inaccurate ad but I got the game out of curiosity and god thank goodness I did because it so fun to play! Even though there are ads exactly every 15 mins which is annoying…

5★ · App Store · 2026-09-02

Ads — The game is great there is a lot to do but the ads popping up every minute just makes me want to quit the game.

2★ · App Store · 2026-08-09

Pay to progress

If you want to play this game you gotta buy stuff WITH MONEY — I loved this game so much but now hate it so much now because OF P2W AND THE GOD DANG ADS. There is ads every 5 mins and you have to p2w if you want good slimes and money…

2★ · App Store · 2026-07-08

Great Game — This game is a very afk game but it’s fun and gets very enjoyable most of the time it can be a pay to win but you can just play and get good stuff although this might look like a terrible game it is just a very fun and…

5★ · App Store · 2026-05-13

P2w slimes — Ah sucks that the slimes I wanna use are behind paywalls and that I’m stuck with only 3 slimes

1★ · App Store · 2026-05-08

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-05 Version analyzed: 4.16.03 independent signals500 reviews scannedConfidence: LowNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.