What’s the catch? Multiple ad networks bundled — measured, backed by SDKs in the app package.
Analyzed automatically from 6 independent signals that had to agree — not a hands-on test, and not human-reviewed.
App Store
This analysis describes version 3.470.10 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.470.10, updated 2026-09-14.
Google Play
This analysis describes version 3.470.10 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.470.10, updated 2026-09-25.
What the analysis found
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Pay to progress
Played for nearly a year now and my verdict hasn't changed. This PAY TO WIN game is still hugely unbalanced. Devs absolutely refuse to do leagues to balance it, so you're either playing with completely inept players or against people that…
Pay to win garbage. Terrible match ups, you can be in the lowest division and have people with weapons that would kill you 3 times over in 1 shot. Game starts and 2 seconds later your getting g shot in the back before you have a chance to…
just about the most pay to win PvP game I've seen in a while. pricing is also sky high. avoid if you're not a whale. it starts out fine but by the time you reach division 4 or so it gets stupid if you don't want to drop a few hundred $$$
Aggressive ad load
DO NOT GET THIS GAME — IT PAIRS YOU UP WITH PEOPLE THAT ARE WAY BETTER THAN YOU ALSO TO MANY ADS DO NOT GET THIS GAME ITS HAS A LOT OF OVERPRICED THING AND IS BUGGY SO DO NOT GET IT EVERYONE IS LYING
90% ads 10% pay to win gameplay — The game is fully pay to win. And anytime to finish a game or open the app you get hit with about 15 ads to buy guns or mechs or upgrade components or in game currencies. Most of the gameplay itself is…
Minor Safe Gameplay — Great gameplay throughout. No annoying ads and reasonable leveling up. Had my six year old boy playing without any worry of graphic pop-up ads within game. The game is active and engaging without interruption !
What this app sells
From the store listing. Billing terms are read from each purchase’s name — the stores don’t publish them — so treat them as a strong hint, not a disclosure.
Show 10 more purchases we couldn’t categorise
These are really on sale; we just can’t tell from the name whether they recur.
How the automated analysis works
This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.
No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.
There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.
Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.
Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.
Hands-on inspections are not yet open.