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Royal Match
Dream Games · Games

What’s the catch? Multiple ad networks bundled — measured, backed by SDKs in the app package.

Analyzed automatically from 6 independent signals that had to agree — not a hands-on test, and not human-reviewed.

2 on the catch list · analyzedConfidence: High6 signal sources4,277 reviews scannedNot human-reviewedas of 2026-10-05
 Which version this describes

App Store

This analysis describes version 38911 of the app, analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 38911, updated 2026-09-28.

Google Play

This analysis describes version 38911 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 38911, updated 2026-09-25.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

The catch list 2

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Multiple ad networks bundled
Measuredfrom SDKs in the app packageartefact 4e2674b93778…
The package embeds several distinct advertising or mediation SDKs — a stack built for ad volume, not for a single house ad.
What we saw: Bundles 7 distinct ad networks / mediation SDKs: Amazon Publisher Services, AppLovin MAX, Fyber / Digital Turbine Exchange, Google Mobile Ads (AdMob / Ad Manager) and 3 more
Reported by users: Reports that the ads misrepresent the app
Reported by 202 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Reviewers repeatedly report that the app is not what its advertising showed. We never see the ad creative itself, so nothing we collect can corroborate or refute this — it is published as an attributed user report: what reviewers say, and how many of them said it.
What we saw: Raised by 202 distinct reviewers — 8.9% of the 2,282 reviews scanned on this store leg (App Store).

Positive evidence 1

Things this app does right, published at the same strengths as the catch list.

Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

One source only — shown, not confirmed 4

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Aggressive ad load
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Aggressive ad load: raised by 22 distinct reviewers (1.0% of 2282 reviews scanned)
Reported by users: Progress pauses until you wait or pay
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Use is rationed by an energy/hearts/lives meter that runs out and forces a wait or a purchase.
What we saw: Energy / timer gating: raised by 12 distinct reviewers (0.5% of 2282 reviews scanned)
Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 40 distinct reviewers (1.8% of 2282 reviews scanned)
From the store listing: Usable without an account
One source onlyShown, not confirmed — the only source is the store privacy disclosure.view evidence
The app's own screens offer a way past sign-up — guest access, skipping, or browsing before registering — rather than gating the product behind an account. The store's privacy disclosure is checked alongside it: that disclosure is self-reported, so it corroborates this credit rather than establishing it.
What we saw: The store privacy disclosure (7 entries) links no contact details or identifiers to the user — consistent with an app that does not require an account. Self-reported by the developer.

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Reports that the ads misrepresent the app

The game is nothing like the ads, yet, and how many times do you have to hit "okay" before you can play.. 🤔

2★ · Google Play · 2026-10-04

Nothing like ads — Nothing like the ads, deceptive marketing

1★ · App Store · 2026-10-04

Fake ad — Nothing looks like ad!

1★ · App Store · 2026-10-04

Aggressive ad load

literally has an unskippable ad to force you to either close the game youre plsyong and relaunch it or juat stop playing do not support these SCUMBAGS

1★ · Google Play · 2026-10-04

Too many ads — I am so fed up with your continual adverts They are so long and repetitive, I did download the game but it wasn’t as shown so deleted it!

1★ · App Store · 2026-10-01

Poor — Too many adverts

1★ · App Store · 2026-09-26

Progress pauses until you wait or pay

Repetitive & lots of add — The game is nothing like the adverts show…and whilst you can play without watching ads you will very quickly run out of lives so in the end the ads are unavoidable. Dont be fooled

1★ · App Store · 2026-10-02

Good game but delayed new levels — Good game but no new levels and make us wait 15 days until new levels are out. This Royal league is useless and waste of powers, life and gold. Hardly anyone wins it plus we are stuck for 13-15 days for…

3★ · App Store · 2026-09-29

Alright game, misleading ads — The matching is fine, but the ads are ALL a silly king whose escape from a giant snake depends on the speed with which you solve a matching puzzle. I have played to over level 80 and have yet to see a single…

2★ · App Store · 2026-09-23

Pay to progress

Extremely Lousy Development. — Game is not good at all. Game is designed to make you spend money to advance or if not, play repeatedly loss after loss until 10 games in, then the game gives you a break and gives you all the pieces. Lol…

1★ · App Store · 2026-10-02

Pay to win — The game is add free like it’s saying, but if your coming here thinking it’s like advertised then think again, it’s also a PAY TO WIN game, extremely hard levels early on and takes days upon days to do so you have to PAY FOR…

1★ · App Store · 2026-10-02

Disappointed — This game cheats so badly. It was fun on the lower levels but higher levels are rigged so you have to spend money to win

1★ · App Store · 2026-09-28

What this app sells

Every purchase the store discloses. Store listing
 What this app sells
Google Play doesn’t publish per-purchase prices, so this list covers the other store only.

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-05 Version analyzed: 38911 (App Store), 38911 (Google Play)6 independent signals4,277 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure.