Review signals only — 1 user-reported signal — from user reviews, not yet audited by Appworthy.
Reported by users
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Pay to progress
horrible community and very p2w. you can make it up to about stage and level 300. after that everything becomes exponentially scaled to force you to buy their currency. took them two months to have an event. then the even they give us is…
Iv been working on amulets for the past month and a half Iv gotten it up to level 5 where I have a chance to get one yet after 3-4 thousand draws and a month and a half wasted. I still have yet to retrieve one, nor any ware close to it…
please optimise the game or at least add "hide other player's skill effects" option in settings to prevent lagging and crashing ADDITION: ads forcibly crash game app, which force you to buy "remove ads" pay to win thingy
What this app sells
How a review signal works
A review signal is produced automatically from public app reviews by a classifier — never by a hands-on Appworthy test, and never by a human analyst. It exists so a real, not-yet-audited app can carry more than a blank “Not yet tested” listing, without ever being mistaken for an assessment.
A theme only appears above once at least 5 distinct reviews corroborate it — one angry review can never tag an app. These thresholds are published settings and may be tuned as coverage grows.
It carries no confirmed findings — reviews are one kind of evidence, and nothing here has been hands-on tested. The moment Appworthy publishes a full assessment of this app, it replaces this signal, permanently.
A human review replaces this review-derived signal with hands-on, recorded measurements.
Hands-on inspections are not yet open.