What’s the catch? Multiple ad networks bundled — measured, backed by SDKs in the app package.
Analyzed automatically from 6 independent signals that had to agree — not a hands-on test, and not human-reviewed.
App Store
This analysis describes version 199.02 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 199.02, updated 2026-09-29.
Google Play
This analysis describes version 198.01 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 198.03, updated 2026-09-27.
What the analysis found
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 3
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
Since the recent update, this game has become ridiculous with the amount of new items on screen at once. Takes days to clear a level now if you run out of boosters, and the time given to clear a level is so short. Seems to me this game is…
I've been playing this game for years and purchased a no ads package. after the last update it just disappeared and I started seeing ads at every single level. I tried reaching out to customer service but no answer. this is super…
Hard levels are impossible to pass, so much junk and so little time. You let us watch 2-3 ads for few more seconds which doesn't do anything and then you force to buy extra time. What if we don't have coins and any boosters? How can we…
Progress pauses until you wait or pay
i am not interested in playing against anyone else. nor am i interested in scoring prizes which allow me to cheat : why bother to play a game at all if you have to cheat? you say its free - untrue - at level 15, have to buy more lives, or…
cost to much money to enjoy this game anymore. You made the puzzles harder to play just so you can make the players spend money. Besides you people cheat just so people would purchase lives from you. Nah this game isn't fun anymore when…
I love this game.! I'm on a fixed income so I look for anyway I can keep playing. I take it to bed and play till I run out of lives. Then close it and open it the next morning to find new lives. I LOVE this game!
Pay to progress
Pay to play — I wish this game wasn’t “pay to win”. It’s pretty fun; but as I progress to higher levels while refusing to pay to win, it is getting a bit boring. If you play and don’t pay, you will eventually get to levels that are not…
Becomes impossible to win after level 4600 — I’ve really enjoyed this game- obviously! Because I’m on level 4625… but it has become impossible to win without spending money. I paid for no ads early on and I paid like $3 once but it’s…
Not relaxing. — Impossible to win without spending. This might be ok if there were a balance with free winning. The game has a great challenge but it’s too expensive for me.
What this app sells
How the automated analysis works
This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.
No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.
There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.
Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.
Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.
Hands-on inspections are not yet open.