Review signals only — 1 user-reported signal — from user reviews, not yet audited by Appworthy.
Reported by users
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
Too many ads — I cant play any games for more than 30 seconds without getting stuck into a pop up ad. All of these forced advertisements are very ridiculous. An ad every 10 minutes atleast is fine but every 30 seconds of playing is too much
Way too many ads — It’s a cool game but the ads are like every 30 seconds. It’s such a short time to play I could not even time it.
Turn down your ad volume — The volume you have set for your ads to play is ridiculous and disrespectful. Even people who are deaf can hear your ads playing from across a football field or more. It is normal and even accepted that ads play…
How a review signal works
A review signal is produced automatically from public app reviews by a classifier — never by a hands-on Appworthy test, and never by a human analyst. It exists so a real, not-yet-audited app can carry more than a blank “Not yet tested” listing, without ever being mistaken for an assessment.
A theme only appears above once at least 5 distinct reviews corroborate it — one angry review can never tag an app. These thresholds are published settings and may be tuned as coverage grows.
It carries no confirmed findings — reviews are one kind of evidence, and nothing here has been hands-on tested. The moment Appworthy publishes a full assessment of this app, it replaces this signal, permanently.
A human review replaces this review-derived signal with hands-on, recorded measurements.
Hands-on inspections are not yet open.