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We Are Warriors!
Lessmore GmbH · Games

What’s the catch? Multiple ad networks bundled — measured, backed by SDKs in the app package.

Analyzed automatically from 6 independent signals that had to agree — not a hands-on test, and not human-reviewed.

1 on the catch list · analyzedConfidence: High6 signal sources1,131 reviews scannedNot human-reviewedas of 2026-10-05
 Which version this describes

App Store

This analysis describes version 1.66.8 of the app, analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 1.66.8, updated 2026-09-24.

Google Play

This analysis describes version 1.66.7 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 1.66.8, updated 2026-09-24.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

The catch list 1

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Multiple ad networks bundled
Measuredfrom SDKs in the app packageartefact be34bf48fdf4…
The package embeds several distinct advertising or mediation SDKs — a stack built for ad volume, not for a single house ad.
What we saw: Bundles 16 distinct ad networks / mediation SDKs: Amazon Publisher Services, AppLovin MAX, BidMachine, Chartboost and 12 more

One source only — shown, not confirmed 5

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Aggressive ad load
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Aggressive ad load: raised by 25 distinct reviewers (4.8% of 524 reviews scanned)
In the app's own text: Hard to cancel
One source onlyShown, not confirmed — the only source is the app's own on-screen text.artefact be34bf48fdf4…
Cancelling the subscription is blocked, hidden, multi-step, or simply does not take effect.
What we saw: Sells a subscription in-app but ships no cancel or manage-subscription text of its own, leaving the store's settings as the only exit
Reported by users: Reports that the ads misrepresent the app
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Reviewers repeatedly report that the app is not what its advertising showed. We never see the ad creative itself, so nothing we collect can corroborate or refute this — it is published as an attributed user report: what reviewers say, and how many of them said it.
What we saw: Misleading advertising: raised by 13 distinct reviewers (2.5% of 524 reviews scanned)
Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 11 distinct reviewers (2.1% of 524 reviews scanned)
From the store listing: Usable without an account
One source onlyShown, not confirmed — the only source is the store privacy disclosure.view evidence
The app's own screens offer a way past sign-up — guest access, skipping, or browsing before registering — rather than gating the product behind an account. The store's privacy disclosure is checked alongside it: that disclosure is self-reported, so it corroborates this credit rather than establishing it.
What we saw: The store privacy disclosure (6 entries) links no contact details or identifiers to the user — consistent with an app that does not require an account. Self-reported by the developer.

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Aggressive ad load

Revenue farm for the dev, nothing more. super slow progress unless you pay, any minor progress you make is from watching ads after every single failure, coins don't boost enough to make any REAL progress. not worth the time.

1★ · Google Play · 2026-09-30

That condescending little pop up asking if I am stuck🤣 It takes a whole hour or more to upgrade some stuff. I am not stuck, you're just a holes with how it is setup to force someone to watch ads every single battle just to be efficient.

1★ · Google Play · 2026-09-28

it's very beautiful game but it's full of ads so that's why I have stopped playing it.

5★ · Google Play · 2026-09-25

Reports that the ads misrepresent the app

fake preview, fake ads, fake game🤬

1★ · Google Play · 2026-09-04

Damm the ads are not even working and if works the game crashes can u fix it

3★ · Google Play · 2026-09-04

it's enjoyable, but of course misleading ads and videos as always... don't get your hopes up

1★ · Google Play · 2026-09-01

Pay to progress

The game constantly pushes you to either spend money or watch advertisements to advance, which is quite frustrating and takes away from the enjoyment.

1★ · Google Play · 2026-08-08

its fun but a little to much pay to win only a little

4★ · Google Play · 2026-08-21

very slow, boring game that is basically a pay to win or progress

2★ · Google Play · 2026-08-21

What this app sells

Every purchase the store discloses. Store listing
 What this app sells
Google Play doesn’t publish per-purchase prices, so this list covers the other store only.

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-05 Version analyzed: 1.66.8 (App Store), 1.66.7 (Google Play)6 independent signals1,131 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure.