DiscoverBrowse CategoriesHow it worksMethodologyFor developers
Wool Craze -Yarn Color Sort 3D
Ladaneta Games · Games

What’s the catch? Aggressive ad load — reported by 151 users.

Analyzed automatically from 3 independent signals that had to agree — not a hands-on test, and not human-reviewed.

1 on the catch list · analyzedConfidence: Low3 signal sources524 reviews scannedNot human-reviewedas of 2026-10-04
 Which version this describes

This analysis describes version 6.6 of the app, analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 6.6, updated 2026-09-26.

What the analysis found

Each finding shows what agreed and how strongly. Automated analysis

The catch list 1

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Reported by users: Aggressive ad load
Reported by 151 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Raised by 151 distinct reviewers — 28.8% of the 524 reviews scanned on this store leg (App Store).

One source only — shown, not confirmed 3

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Reports that the ads misrepresent the app
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Reviewers repeatedly report that the app is not what its advertising showed. We never see the ad creative itself, so nothing we collect can corroborate or refute this — it is published as an attributed user report: what reviewers say, and how many of them said it.
What we saw: Misleading advertising: raised by 6 distinct reviewers (1.1% of 524 reviews scanned)
From the store listing: Usable without an account
One source onlyShown, not confirmed — the only source is the store privacy disclosure.view evidence
The app's own screens offer a way past sign-up — guest access, skipping, or browsing before registering — rather than gating the product behind an account. The store's privacy disclosure is checked alongside it: that disclosure is self-reported, so it corroborates this credit rather than establishing it.
What we saw: The store privacy disclosure (3 entries) links no contact details or identifiers to the user — consistent with an app that does not require an account. Self-reported by the developer.
Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 15 distinct reviewers (2.9% of 524 reviews scanned)

What reviewers said

Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.

Aggressive ad load

Ads are crazy — I am very good at puzzles. Not to brag but i am always top level in other puzzle games. I haven’t even completed level 3 and have watched 10 long ads. One i had to click then wait, then click to progress it. Alot of…

1★ · App Store · 2026-09-29

So dumb — There is no strategy what so ever and impossible to complete unless you watch 1000 ads or pay in the app. Waste of time

1★ · App Store · 2026-09-28

Too many ads — You have to watch at least ten ads to get through a round.

2★ · App Store · 2026-09-25

Reports that the ads misrepresent the app

false ads - full of annoying ads — the ad said it did not have annoying ads and it is FULL of annoying adsz

1★ · App Store · 2026-08-08

Ads galore! — How can they say there is no ads that’s false advertising straight up lying when you know there is ads shame on this company uninstalled

1★ · App Store · 2026-06-14

“No ads” only if you pay — The game itself is pretty entertaining but the “no ads” line is a lie. You play for a couple of minutes…and then have to watch an ad for at lesst that much time or buy the ad-free version.

3★ · App Store · 2026-05-02

Pay to progress

Pay to win — I have replayed levels so many times and there is no strategy bc the colors change for every load. I have a hit a point where they won’t even let me watch adds to add extra colors up top. So to win the last two levels I’ve…

1★ · App Store · 2026-08-18

Impossible — Can’t advance without spending money! I play a lot of games, as I make money doing so, and this game is absolutely impossible without buying boosters! Totally rigged to get you to spend money! Much better similar games!

1★ · App Store · 2026-08-10

Waste of Time — I downloaded this through Mistplay. The first 10 or so levels were fun, but after that it has become impossible to beat them without spending money or using items. Which not doing. I’ve spent hours and over 100 tries on…

1★ · App Store · 2026-07-10

What this app sells

Every purchase the store discloses. Store listing
 What this app sells

From the store listing. Billing terms are read from each purchase’s name — the stores don’t publish them — so treat them as a strong hint, not a disclosure.

Ad removal1
NoADSTerm not stated$7.99
Show 9 more purchases we couldn’t categorise

These are really on sale; we just can’t tell from the name whether they recur.

CoinPack1Term not stated$1.99
FailPackTerm not stated$4.49
giftpack1Term not stated$6.99
giftpack2Term not stated$13.99
giftpack3Term not stated$19.99
CoinPack2Term not stated$4.99
NoADspackageTerm not stated$9.99
giftpack4Term not stated$29.99
CoinPack3Term not stated$9.99
This list is cut off. Apple shows at most 10 in-app purchases, and this app is at the limit — so it very likely sells more than we can see.

How the automated analysis works

Automated, corroborated, and never human-reviewed without a person.

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

 Not yet human-reviewed

Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.

Hands-on inspections are not yet open.

 How this page was produced
Analyzed 2026-10-04 Version analyzed: 6.63 independent signals524 reviews scannedConfidence: LowNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.