Review signals only — 1 user-reported signal — from user reviews, not yet audited by Appworthy.
Reported by users
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
ETA: Now instead of just losing moves, it will sometimes just start a whole new round with new words when I close an ad and go back in, & there's no way to go back to the previous one. The ads are relentless, sometimes less than a minute…
The game is enjoyable, sometimes the amount of moves to win is ridiculous, and some spelling errors (76 and 79 if you care to fix so far) but I enjoy it enough to ignore. I bought the add remove stuff and daily perks cause i want to play…
Way too many dumb ads. Like all the other games, they expect you to pay to be ad-free. If we did that for every game we played, it would cost thousands. This game in particular has excessive ads. its just ridiculous so I'm uninstall…
What this app sells
How a review signal works
A review signal is produced automatically from public app reviews by a classifier — never by a hands-on Appworthy test, and never by a human analyst. It exists so a real, not-yet-audited app can carry more than a blank “Not yet tested” listing, without ever being mistaken for an assessment.
A theme only appears above once at least 5 distinct reviews corroborate it — one angry review can never tag an app. These thresholds are published settings and may be tuned as coverage grows.
It carries no confirmed findings — reviews are one kind of evidence, and nothing here has been hands-on tested. The moment Appworthy publishes a full assessment of this app, it replaces this signal, permanently.
A human review replaces this review-derived signal with hands-on, recorded measurements.
Hands-on inspections are not yet open.