Real store listing. Store data comes from public listings; the assessment type and evidence coverage are labeled on this page.
DiscoverBrowse CategoriesHow it worksMethodologyFor developers
Independent automated assessment · 3 signal sources · 523 reviews scanned · analyzed 2026-10-04.

50 Tiny Room Escape

Kiary Games Ltd

3D room escape

4.6 ★25,157 ratings
—Downloads
12+Age rating
915 MBApp size
FreeIn-app purchases

About this app

The game is a mixture of classic room escape and point and click quests. You woke up in a closed room. What's happening? How did you get here? These are the questions you will have to answer as you progress through the story from room to room.

While playing you will face many puzzles, code locks, riddles and problems that need to be solved to open the final door. The story plot about 5 different people that have liked in mystery of closed rooms. At first they seems unconnected, but while you progress thought the story you will reveal the truth about it.

If you look for puzzle games for adults, 50 Tiny Room Escape is really for you.

Game totally free, no in app purchases needed to complete all the rooms.

Features: - 50 puzzle rooms - Fully 3D levels that can and should be rotated to inspect them from another angle. Game world looks like isometric dioramas.…

Preview

Real screenshots from the store listing.

8 screenshots
50 Tiny Room Escape screenshot 1
50 Tiny Room Escape screenshot 2
50 Tiny Room Escape screenshot 3
50 Tiny Room Escape screenshot 4
50 Tiny Room Escape screenshot 5
50 Tiny Room Escape screenshot 6
50 Tiny Room Escape screenshot 7
50 Tiny Room Escape screenshot 8

Independent evidence report

The evidence behind this assessment

This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.

Automated assessment complete

Which version this describes

When we ran this analysis, and what the store lists now.

This analysis describes version 1.20 of the app, analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 1.20, updated 2026-05-04.

What we measured

Each line is a measurement published as a measurement, never a verdict.

How these are measured

Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.

Developer replies to reviews
Replies to fewer than 1 review in 20
Price in the store description
States no price and billing period
Cancelling, in the store description
Does not say how to cancel
Themes reported by reviewers
2 themes reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
65–79% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the package we scanned

No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.

Graded bands · predicate set 1.4 · how these are measured

What the analysis found

App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.

Methodology

The catch list 1

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Reported by users: Aggressive ad load
Reported by 53 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Raised by 53 distinct reviewers — 10.1% of the 523 reviews scanned on this store leg (App Store).

One source only — shown, not confirmed 2

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

From the store listing: Usable without an account
One source onlyShown, not confirmed — the only source is the store privacy disclosure.view evidence
The app's own screens offer a way past sign-up — guest access, skipping, or browsing before registering — rather than gating the product behind an account. The store's privacy disclosure is checked alongside it: that disclosure is self-reported, so it corroborates this credit rather than establishing it.
What we saw: The store privacy disclosure (5 entries) links no contact details or identifiers to the user — consistent with an app that does not require an account. Self-reported by the developer.
Reported by users: Progress pauses until you wait or pay
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Use is rationed by an energy/hearts/lives meter that runs out and forces a wait or a purchase.
What we saw: Energy / timer gating: raised by 6 distinct reviewers (1.1% of 523 reviews scanned)

Highlighted reviews

Representative public review excerpts shown as user reports, not Appworthy audit evidence.

Aggressive ad load
“Ads won’t close — This is one of those games that has ads every level that won’t close so you have to close the app”
1★ · App Store · 2026-09-28
Aggressive ad load
“Too many ads — Literally spending twice as much time watching ads than playing the game.”
2★ · App Store · 2026-09-10
Aggressive ad load
“Good game — paid for no ads, but i still get ads after every level. besides thats it’s a good game, i thought it would be worth the money”
3★ · App Store · 2026-09-05

Assessment & version history

App changes and Appworthy events in one timeline.

Store listing updated to version 1.20.

What this app sells

Useful store-disclosed pricing, kept below the app listing.

Business modelFree

Prices and terms as disclosed by the store listing.