“Screw this trash game — Soon as im about to make it to allstars it starts making me lag and letting down block me after i already got a shot passed them. Its pay to win and F these devs if i saw them in real life id blast”
About this app
The world’s best multiplayer Basketball game on mobile, from the creators of multiple smash-hit online sports games!
Dribble, shoot, score, WIN! Grab the ball and forge your Basketball career in this 3D Real-time Sport Game!
Play fast-paced, authentic 1v1 multiplayer basketball! Show your skills, moves and fakes to juke out your opponent and shoot for the basket! On defense, stay in the face of the attacker, steal the ball, and time your leaps to block their shots! All in REAL-TIME!
REALISTIC 3D GRAPHICS Basketball on mobile has never looked this good: fully customisable 3D players and a variety of environments to play in!
COMPETE 1v1 IN TWO AWESOME MULTIPLAYER GAME MODES Test your duelling instincts in 1v1 Attacker-Defender Matches, or race to shoot hoops in time-based 1v1 Shootouts.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 3.1.4 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.1.4, updated 2026-09-04.
Google Play
This analysis describes version 3.1.4 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.1.4, updated 2026-09-03.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 3.1.4, scanned 2026-09-22.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Pay to win — Tried this game and it was really fun at first. But then I lost all my money because the game put me up against really good players that were double my skill. Fun at first though. PAY TO WIN WOULD NOT RECOMMEND”
“Unfair — I 100% agree with everybody you play for a little bit and then you lose over and over and over the pay to win and play for fun difference is crazy. You get matched up with people who have maxed stats and it doesn’t matter how…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 3.1.4.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.