“Used to be good — A lot of ads now for literally everything but that not why I’m mad I’m mad because of how money hungry these rooster suckers are if you want to unlock every level is $8 per week. Yes you read that correctly PER WEEK. Fun…”
About this app
Dancing Line combines fast-paced gameplay with a carefully selected soundtrack to create an experience like no other. Featuring different worlds of increasing difficulty, each one paints a unique picture and evokes different emotions. The key is to not only watch for obstacles and traps, but also play to the music. Listen to the beat and the melody, and after a short while you will find yourself doing better and better.
Come on! Test your reflexes and rhythm skills! See the surprises and wonders every level holds for you.
Gameplay: Guide an ever-growing Line through a multiple of environments, listening carefully to the music. Tap the screen to make a sharp turn, avoiding obstacles and reacting to the World changing before your eyes.
Game features: 1. Original background music 2. Multiple levels of increasing difficulty with their own stories 3.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 3.1.8 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.1.8, updated 2026-07-15.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Too much Ads. — This game brings back so many memories of me playing it in middle school and high school so I decided to download it again just to play it, but there are too many ads! Even if you fail there’s an ad nonstop ads and it’s…”
“Really good — I love Dancing Line, I just hate how they got rid of my favorite levels such as The Faded - Alan Walker and The Despacito, PLEASE bring them back pls pls pls!!!! Oh and also pls stop giving me so many adds, devs. anyways…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 3.1.8.
What this app sells
Useful store-disclosed pricing, kept below the app listing.