Dawn of Ages: Medieval Warfare

Age of History Battles

BoomBit, Inc.
App Store rating4.7★4.7K ratings
PriceFreeIn-app $2.99–$19.99
Age12+Store age rating
Size1,948 MBiPhone download
CategoryGames
DeveloperBoomBit, Inc.

What we found

Full report

Some warnings 14 users report having to pay to progress. Nothing confirmed. Checked: 275 reviews, the store listing and the privacy label.

Money

From our automated analysis, 27 Oct 2026. Every label links to its evidence in the full report below.

This analysis describes version 3.8.0 of the app, analyzed 2026-10-27 .

The store currently lists version 3.8.0, updated 2026-10-21.

Preview

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6Screenshot 7Screenshot 8

Store screenshots supplied by the developer.

About this app

No Dragons, No Magic, Just Pure Strategy!

Join the other 2.5+ million players in our fast growing, worldwide community of kingdom building strategists! Be brave, calculated, and cold-blooded to thrive in this epic multiplayer auto-chess / city-building medieval war game.

Step into the medieval era, progress your empire through the ages and engage in fierce battles. Lead mighty warriors, dressed in the finest armor, wielding lethal weapons, as you embark on a journey of exploration, and conquest.. Dominate in one of the most genuine and historically accurate war games ever made for mobile. Leave your mark on the annals of history, your troops await your command!

Every weapon, piece of armor, and tactic is based on real history.…

From the developer’s store description.

For developers and the curious

The full report

The evidence, sources, measurements and versions behind every label above.

Findings and evidence

0 published · 1 shown, not confirmed

One source only — shown, not confirmed 1

Open observations that have not cleared the evidence bar.

Pay to progress

One source only

Pay to progress: raised by 14 distinct reviewers (about 1 in 20 reviews we read)

Sources
User reviews
Agreement
Only one kind of source so far. Shown, not counted.
Where measured
From App Store reviews

This observation has not cleared the required evidence standard.

Definition

Advancement or competition is gated behind spending money rather than playing.

Open evidence
How we know
Share and sample
5.1% of the 275 reviews read.

Nothing was published as a thing to watch for in this assessment. That is not a finding that nothing is wrong with the app.

What reviewers report

275 reviews read · 1 review-based observation

275 reviews read for this analysis. Each observation keeps the sample and store it was based on.

Pay to progress

Shown, not confirmed

Pay to win — You are a typical game designer lazy who want to drain our wallet for your well being.connard.

1★ · App Store · 2026-09-30

Pay to win — This is the biggest waste of time, that is meant to be a pay to win. It puts you against people you have no chance of beating then shows you a golden cannon for $40 that will wipe them out. This game is such a sham that even…

1★ · App Store · 2025-12-12

Slow Progress but fun — The game has some long upgrade and crafting times, but overall it’s decently fun to hop on throughout the day. The combat is fun with the card selection and use of tons of different equipment. The only reason its…

3★ · App Store · 2025-09-12

A sampled review illustrates one person’s experience. It does not establish a finding on its own.

Measurements

5 measured · 3 not assessed

“Not assessed” means we could not measure it. It is never a zero and never a pass.

From store data and reviews

Developer replies to reviews
Replies to fewer than 1 review in 20
Price in the store description
The store description doesn’t list prices (most don’t)
Cancelling, in the store description
The store description doesn’t say how to cancel (most don’t)
Themes reported by reviewers
1 theme reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
80–89% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the app package we scanned

No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence, not a finding.

Sensitive permissions
Not assessed
No package has been scanned for this app
Analytics or tracking SDKs in the scanned package
Not assessed
No package has been scanned for this app
Advertising SDKs in the scanned package
Not assessed
No package has been scanned for this app
How we know

Supporting measurements: not a complete list of possible harms or positives. Measurement vocabulary 1.4 · how these are measured

Versions and dates analysed

Assessed 27 Oct 2026

This analysis describes version 3.8.0 of the app, analyzed 2026-10-27 .

The store currently lists version 3.8.0, updated 2026-10-21.

Store update history

Each store’s release notes, as the developer wrote them. They are the developer’s words, not ours.

App Store

Version 3.8.0 · 2026-10-21
Greetings, noble ruler! New challenges and greater glory await: - New armor: Vlad Blood Armor. Forged in crimson for the fiercest warlords, it's ready to strike fear into your enemies. - Halloween skin for the Military Fork. Give your army a haunting new look just in time for the season of shadows. - Clan Duel (Beta). A brand-new feature that lets your clan test its might against rivals. Your kingdom awaits its next great victory. Rally your forces and claim your place among legends!

Assessment record

Status
Automated analysis
App identifier
dawn-of-ages
Assessment date
27 Oct 2026
Sources used
3 independent signals: user reviews, the store listing and the store privacy disclosure
Reviews read
275
Package examined
No package scan
Human inspection
Not completed

Assessed 2026-10-27 from 275 user reviews, the store listing and its privacy label. We have not scanned the app's package, so nothing on this page was read from inside the app itself.

How we know
Measurement vocabulary
1.4

How this page was produced

Analyzed 2026-10-27 Version analyzed: 3.8.03 independent signals275 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.

Store facts

App Store

What the stores publish. Store ratings are the stores’ numbers, not Appworthy’s, and are never averaged across stores.

App Store

Store rating
4.73 ★ · 4,657 ratings
Version
3.8.0
Updated
21 Oct 2026
Price
Free · In-app purchases
Age rating
12+
Size
1,948 MB
Open in App Store
Developer
BoomBit, Inc.
Category
Games
Listing price
Free · In-app purchases

Purchases the store lists

 What this app sells

From the store listing. Billing terms are read from each purchase’s name — the stores don’t publish them — so treat them as a strong hint, not a disclosure.

Subscriptions1
Premium Subscription 1 MonthMonthly$9.99
One-off packs9
Starter PassPack$9.99
Starter PackPack$4.99
Small Starter PackPack$2.99
200 Gems OfferPack$4.99
Daily Coins ChestPack$2.99
450 Gems OfferPack$9.99
T3 Builder's PackPack$3.99
1000 Gems OfferPack$19.99
T3 Upgrade PackPack$3.99
This list is cut off. Apple shows at most 10 in-app purchases, and this app is at the limit — so it very likely sells more than we can see.

Method and limits

What this report can and cannot show

How the automated analysis works

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

Limits of this report

  • A package scan is static. It identifies code and text in one Android build. It does not measure a live ad session, test a deletion request, or count the steps needed to cancel.
  • Reviews keep their sample. A review-only charge shows distinct reviewers, the share and the sample size, and is published only once it clears that label’s published threshold. Calibration labels are machine-drafted and not yet confirmed by a person.
  • Not assessed is a state. It is never a zero and never a pass.
  • A missing label is not a clean bill of health. It means the evidence did not support one, not that the app is problem-free.
Not yet human-reviewed. A hands-on test can confirm or contradict a finding and adds its own measurements; it does not change a measurement row. Hands-on inspections are not yet open.

Request a correction

[email protected]

Write to [email protected], or use the form. Name the finding, the app version and the evidence that needs correcting. Factual corrections are free and never depend on buying anything.