Descent is a real-time granular effect that captures incoming audio, breaks it into tiny grains, and scatters them across time and pitch. The result: everything from subtle thickening and rhythmic delays to vast frozen soundscapes and shimmering pitch-shifted clouds.
GRANULAR ENGINE
Control up to 50 simultaneous grains with independent settings for duration, overlap, and envelope shape. Play grains forward, reverse, or randomly mixed for tape-style effects, reverse swells, and glitchy textures.
PITCH SHIFTING WITH QUANTIZATION
Transpose from -24 to +24 semitones. Lock pitch shifts to specific intervals—octaves, fifths, or any chromatic combination—for harmonically correct shimmer and transposition effects.
SIX-AXIS RANDOMIZATION
Independently randomize pitch, pan, position, amplitude, duration, and grain count. Dial in subtle organic movement or push into complete textural chaos.…
From the developer’s store description.