Real store listing. Store data comes from public listings; the assessment type and evidence coverage are labeled on this page.
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Independent automated assessment · 6 signal sources · 1,063 reviews scanned · analyzed 2026-10-06.
4.7 ★2,386,635 ratings
10M+Downloads
17+Age rating
3797 MBApp size
Free · In-app purchasesIn-app purchases

About this app

Command Hell. Rule Every Battle.

Unleash the Warlock, the newest class in Diablo Immortal, Blizzard’s free to play action MMORPG set in the Diablo universe.

Harness forbidden magic, form dark pacts, and fight alongside The Soulgorger — a permanent demon companion that joins every battle. No summons. No cooldowns. Just relentless pressure as you dominate enemies solo or with your clan.

Master positioning, control the battlefield, and dictate the flow of combat. This isn’t just a new class — it’s a new way to conquer Sanctuary.

A DARK FANTASY ACTION MMORPG The world of Sanctuary is torn apart by the Eternal Conflict between angels and demons.…

Preview

Real screenshots from the store listing.

8 screenshots
Diablo Immortal screenshot 1
Diablo Immortal screenshot 2
Diablo Immortal screenshot 3
Diablo Immortal screenshot 4
Diablo Immortal screenshot 5
Diablo Immortal screenshot 6
Diablo Immortal screenshot 7
Diablo Immortal screenshot 8

Independent evidence report

The evidence behind this assessment

This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.

Automated assessment complete

Which version this describes

When we ran this analysis, and what the store lists now.

App Store

This analysis describes version 5.1.2 of the app, analyzed 2026-10-06 . The app may have changed since.

The store currently lists version 5.1.2, updated 2026-09-21.

Google Play

This analysis describes version 5.1.2 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.

The store currently lists version 5.1.2, updated 2026-09-16.

What we measured

Each line is a measurement published as a measurement, never a verdict.

How these are measured

Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.

Developer replies to reviews
Replies to fewer than 1 review in 20
Price in the store description
States no price and billing period
Cancelling, in the store description
Does not say how to cancel
Themes reported by reviewers
1 theme reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
80–89% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the package we scanned

From the package we downloaded and read — version 5.1.2, scanned 2026-09-27.

Permissions Android classifies as dangerous
1–2 requested
Counted against the eighteen permissions listed in collect-package.ts. A dangerous permission is one Android asks the user to grant; requesting one is not itself a finding.
Analytics or tracking SDKs in the scanned package
1–2 found
Advertising SDKs in the scanned package
None found
Counted as distinct SDKs in the package we scanned. One mediation bundle can contribute several, so this is not a count of advertisers.

Graded bands · predicate set 1.4 · how these are measured

What the analysis found

App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.

Methodology

Context 1

Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.

Cheapest and priciest options are far apart
MeasuredPublished as context — deliberately not a charge · from the store listingview evidence
The disclosed in-app purchases span an unusually wide price range. Published as context: the cheapest and priciest items may be different kinds of product entirely, so the spread alone deducts nothing.
What we saw: In-app purchases run from USD 0.99 to USD 99.99 — a 101x spread across 10 items

Positive evidence 2

Things this app does right, published at the same strengths as the catch list.

No advertising SDKs
Measuredfrom SDKs in the app packageartefact bea1be9d6fe5…
No advertising or mediation SDK of any kind was found in the package.
What we saw: No advertising or mediation SDK among the 6 SDKs detected in the package
Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

One source only — shown, not confirmed 3

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

In the app's own text: Paywall with no way past it
One source onlyShown, not confirmed — the only source is the app's own on-screen text.artefact bea1be9d6fe5…
A paywall screen ships with no dismiss, skip or 'maybe later' affordance anywhere in the package, so the app's own text offers no way in without paying.
What we saw: Ships a purchase screen ("Paywall intent is not provided.") with no dismiss, skip or "continue free" text anywhere in the package
In the app's own text: Hard to cancel
One source onlyShown, not confirmed — the only source is the app's own on-screen text.artefact bea1be9d6fe5…
Cancelling the subscription is blocked, hidden, multi-step, or simply does not take effect.
What we saw: Sells a subscription in-app but ships no cancel or manage-subscription text of its own, leaving the store's settings as the only exit
Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 22 distinct reviewers (2.5% of 884 reviews scanned)

Highlighted reviews

Representative public review excerpts shown as user reports, not Appworthy audit evidence.

Pay to progress
“the game is ok but definitely a pay to win game. you can get all the way through without buying anything. however you will never defeat diablo to complete the story without buying a lot of upgrades. with that said it was fun but…”
3★ · Google Play · 2026-09-22
Pay to progress
“Great Gameplay, Bad Monetization "Amazing graphics and combat, but ruined by extreme P2W (Resonance system). The game is poorly optimized for Android; causing overheating and massive battery drain. Also, 20GB+ size is too bloated. Please…”
2★ · Google Play · 2026-09-28
Pay to progress
“Nice game.. the graphics are improving.. the single player idea is now better.. but the P2W is still not balance to F2P.. make a chance for F2P players to grow in grinding and looting.. the drops and finding good items and also the crest…”
3★ · Google Play · 2026-09-29

Assessment & version history

App changes and Appworthy events in one timeline.

Store listing updated to version 5.1.2.

What this app sells

Useful store-disclosed pricing, kept below the app listing.

Items shown10
Lowest$0.99
Highest$99.99
Empowered Battle Pass$4.99
Pack of 7200 Eternal Orbs$99.99
Beginner's Pack$0.99
Pack of 1650 Eternal Orbs$24.99
Seeker's Supplies$5.99
Show 5 more purchases
Collector's Empowered BP$14.99
Boon of Plenty$9.99
Rift-Runner’s Supplies$9.99
Mad King's Breach Trove$0.99
Aspirant’s Supplies$8.99

Google Play does not publish per-purchase prices.