“I've been playing Grim Soul for years and one of many things I've noticed is how the reward system has been nerfed for rare items dungeons and event bosses. It was much better back around 2021. The blacksmith and armor workbenchs are so…”
About this app
Grim Soul is a dark fantasy online survival RPG. Collect resources, build a fortress, defend yourself from enemies, and survive combat with zombie-knights and other monsters in this zombie survival game!
Once a prosperous Imperial province, the Plaguelands are now shrouded in fear and darkness. Its inhabitants have turned into endlessly wandering souls. Your goal is to survive for as long as possible in this fantasy adventure RPG.
● EXPLORE NEW LANDS
Explore the Empire afflicted by the Gray Decay. Discover mysterious Places of Power. Try infiltrating ancient dungeons and other exiles castles to obtain the most valuable resources.
● SURVIVAL AND CRAFT
Build workbenches and craft new resources. Unlock new designs and create realistic medieval weapons and armor to battle with the Plaguelands’ most dangerous inhabitants.
● IMPROVE YOUR CASTLE…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 8.4.1 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 8.5.1, updated 2026-09-30.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 8.4.1, scanned 2026-09-27.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“great idea, but it's pay to win for sure. not worth it at all unless you plan on spending a LOT of money in the game. they need to lower the damn difficulty OR MAKE ARMOR AND WEAPONS MORE AVAILABLE IN DROPS. I shouldn't have to spend my…”
“Money Grab. I deleted this game mainly due to the pay to win mentality. you're not able to recover your belongings after dying. That sucks. Add to the fact it becomes increasingly difficult to get ahead the longer you play. Also, it cost…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 8.5.1.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.