“This game is really great and allows players to get the feeling of being in hogwarts themselves. But the problem is that the time taken for energy to recharge is very time consuming and makes difficult to get tasks done. it will really be…”
About this app
Your letter has finally arrived! What kind of witch or wizard will you be? A heroic Gryffindor? A cunning Slytherin? A clever Ravenclaw? A loyal Hufflepuff? YOU decide! With countless choices, you’ll be able to carve out your own unique path in Harry Potter: Hogwarts Mystery.
This is YOUR Hogwarts journey. Whether you’re mastering powerful spells with Dumbledore, brewing potions with Snape, discovering never-before-seen rooms at Hogwarts, forging alliances with new friends, or duelling your rivals, there’s always something new to explore! As part of WBIE’s Portkey Games label, this groundbreaking mobile game puts you at the centre of an all-new story in the Wizarding World.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 7.3.1 of the app, analyzed 2026-10-06 . The app may have changed since.
The store currently lists version 7.3.1, updated 2026-10-03.
Google Play
This analysis describes version 7.3.0 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-06 . The app may have changed since.
The store currently lists version 7.3.0, updated 2026-10-02.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 7.3.0, scanned 2026-09-24.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“I don't like the updated energy part. Earlier b4 he update, 1 point of energy recharged in 2 minutes and min. 37 energy were there. But after the update, 1 point of energy is recharged after every 4 minutes and min. energy got reduced to…”
“Fine game, decent UI & is easy to navigate with exposure. The real trouble comes with time-classes & tasks have a time limit, while the energy that players use to complete these things requires you to wait four minutes for just 1 energy…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 7.3.1.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.