“The ad frequency is completely out of hand. Forced commercial breaks every few races on Trophy Road drive away new players and insult loyal veterans. After spending hundreds of dollars over the years, being bombarded with ads the moment…”
About this app
Hill Climb Racing is back, bigger, better and it's even funner?!
Hill Climb Racing 2 is the ultimate multiplayer car racing game packed with real-time online racing, custom cars, and endless driving action! From the creators of the original hit comes a fast-paced 2D car racing game featuring competitive PvP battles, custom track creation, and non-stop driving challenges.
Race against friends in the premier multiplayer car game! Drive across treacherous hills, deserts, and snowfields while unlocking powerful racing cars, monster trucks, and bikes. Upgrade your engine, tune performance systems, and master realistic physics in one of the world's top online car racing games.
Multiplayer Car Racing & Online PvP Challenge players globally in real-time multiplayer car races.…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 1.74.2 of the app, analyzed 2026-10-06 . The app may have changed since.
The store currently lists version 1.74.2, updated 2026-09-08.
Google Play
This analysis describes version 1.74.2 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 1.74.2, updated 2026-10-02.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“After playing for a couple of years, this game has sadly become completely unplayable. It is absolutely stuffed with ads that use every dark pattern imaginable. Some force you to hit 'close' 5 to 7 times, some don't have a close button…”
“The new forced ads really made me stop playing, I didn't mind when it was used as an extra reward system but now it's to much..”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.74.2.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Show 5 more purchases
Google Play does not publish per-purchase prices.