Real store listing. Store data comes from public listings; the assessment type and evidence coverage are labeled on this page.
DiscoverBrowse CategoriesHow it worksMethodologyFor developers
Independent automated assessment · 3 signal sources · 509 reviews scanned · analyzed 2026-10-05.

Idle Lumber Empire - Wood Game

AppQuantum Publishing Ltd

Fun logging factory management

4.6 ★107,237 ratings
—Downloads
12+Age rating
399 MBApp size
Free · In-app purchasesIn-app purchases

About this app

Idle Lumber Empire – Build your ultimate wood tycoon clicker game!

Step into the world of idle building games and discover the thrill of managing a low-poly 3D factory in this addictive idle game. Start with a humble lumber mill, chop trees, cutting wood, and grow your logging simulator into a robust business game empire. Tap, chop chop, and watch your idle factory run—even when you're away!

Grow Your Wood Empire In this idle empire clicker game, you begin by managing a small tree lumber operation.

– Hire lumberjacks and direct them to cut the wood – Master the art of wood cutting and precise cutting logs – Train workers for efficient cutting wood production

Plant new trees with tree planters, manage forests sustainably, and expand your domain—turn raw timber into a lumber tycoon success.…

Preview

Real screenshots from the store listing.

8 screenshots
Idle Lumber Empire - Wood Game screenshot 1
Idle Lumber Empire - Wood Game screenshot 2
Idle Lumber Empire - Wood Game screenshot 3
Idle Lumber Empire - Wood Game screenshot 4
Idle Lumber Empire - Wood Game screenshot 5
Idle Lumber Empire - Wood Game screenshot 6
Idle Lumber Empire - Wood Game screenshot 7
Idle Lumber Empire - Wood Game screenshot 8

Independent evidence report

The evidence behind this assessment

This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.

Automated assessment complete

Which version this describes

When we ran this analysis, and what the store lists now.

This analysis describes version 1.13.1 of the app, analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 1.13.1, updated 2026-09-01.

What we measured

Each line is a measurement published as a measurement, never a verdict.

How these are measured

Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.

Developer replies to reviews
Replies to fewer than 1 review in 20
Price in the store description
States no price and billing period
Cancelling, in the store description
Does not say how to cancel
Themes reported by reviewers
3 or more themes reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
80–89% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the package we scanned

No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.

Graded bands · predicate set 1.4 · how these are measured

What the analysis found

App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.

Methodology

The catch list 1

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Reported by users: Reports that the ads misrepresent the app
Reported by 113 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Reviewers repeatedly report that the app is not what its advertising showed. We never see the ad creative itself, so nothing we collect can corroborate or refute this — it is published as an attributed user report: what reviewers say, and how many of them said it.
What we saw: Raised by 113 distinct reviewers — 22.2% of the 509 reviews scanned on this store leg (App Store).

Context 1

Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.

Cheapest and priciest options are far apart
MeasuredPublished as context — deliberately not a charge · from the store listingview evidence
The disclosed in-app purchases span an unusually wide price range. Published as context: the cheapest and priciest items may be different kinds of product entirely, so the spread alone deducts nothing.
What we saw: In-app purchases run from USD 1.99 to USD 49.99 — a 25x spread across 10 items

One source only — shown, not confirmed 3

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

From the store listing: Usable without an account
One source onlyShown, not confirmed — the only source is the store privacy disclosure.view evidence
The app's own screens offer a way past sign-up — guest access, skipping, or browsing before registering — rather than gating the product behind an account. The store's privacy disclosure is checked alongside it: that disclosure is self-reported, so it corroborates this credit rather than establishing it.
What we saw: The store privacy disclosure (5 entries) links no contact details or identifiers to the user — consistent with an app that does not require an account. Self-reported by the developer.
Reported by users: Aggressive ad load
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Aggressive ad load: raised by 25 distinct reviewers (4.9% of 509 reviews scanned)
Reported by users: Pay to progress
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Pay to progress: raised by 17 distinct reviewers (3.3% of 509 reviews scanned)

Highlighted reviews

Representative public review excerpts shown as user reports, not Appworthy audit evidence.

Reports that the ads misrepresent the app
“Nothing Like The Ads — I always hate false advertising, which is exactly what this game does. It makes it look fun and hands on, but it’s just another idle business game. Super disappointing.”
1★ · App Store · 2026-09-08
Reports that the ads misrepresent the app
“Super slow progression and nothing like the add — The game takes forever to make any type of progress and it’s nothing like the adds they have on social media it’s a totally different game I did play it it’s a little fun but the…”
1★ · App Store · 2026-08-28
Reports that the ads misrepresent the app
“Nothing like preview or ads — Nothing like the preview or ads”
1★ · App Store · 2026-08-22

Assessment & version history

App changes and Appworthy events in one timeline.

Store listing updated to version 1.13.1.

What this app sells

Useful store-disclosed pricing, kept below the app listing.

Items shown10
Lowest$1.99
Highest$49.99
Ad Free Tycoon Games$19.99
Piggy Bank: Idle Factory Boost$4.99
Diamond Pack 3 - Idle Upgrade!$9.99
Material Pack 1$4.99
Material Pack 2$6.99
Show 5 more purchases
Diamond Pack 1$1.99
Diamond Pack 4$19.99
Diamond Pack 2$4.99
Diamond Pack 5$49.99
Lumberjack's Premium Pass$9.99