[FIVE WAYS TO PLAY]
- Main Mode: 5 heroes, 4 volumes, 20 floors to the Nine Netherworlds; clearing it unlocks 10 Calamity levels.
- Tales of the Strange: 5 chapters, 20 fixed stages, your own deck.
- Challenge Mode: 10 rounds of "pick 1 of 3," then 10 floors straight.
- Daily Arena: one puzzle a day, same for everyone.
- Duel (new): a different way to play cards, see below.
[NEW MODE - DUEL]
Both sides plan three moves in secret; lower cost goes first, Taunt struck first. Front-row minions grow sturdier and trade damage on impact; back-row minions hit harder and strike unanswered, and excess kill damage pierces to the hero. Spells can gamble on an empty slot for double damage, or ambush it. Both 40-card decks share one pool, so reading your opponent decides it. Five rivals: Water-Severing Blade, Thousand-Faced Fox Spirit, Judge of the Underworld, Withered Monk and Mister Empty Coffin.…
From the developer’s store description.