“ad after every level, each level ends asking if you want an ad then gives one after you say no. each level is also only about 14 seconds long at most”
About this app
Yo, check it out! Layer Man is an insanely exciting hyper-casual mobile game that guarantees players an entertaining and addictive experience. The game is all about a stickman runner who races through a crowded runway to collect as many hoops as possible without hitting any obstacles.
One of the most awesome things about the game is how simple it is. All you gotta do is collect layers scattered throughout the runway to build a slinky toy. The more layers you collect, the longer the slinky toy becomes, which can give you a sweet boost on the final stage of the level. It's easy to understand, but challenging to master, which keeps things interesting.
As you're running through the runway, you gotta navigate through various obstacles to avoid collisions. If you bump into an obstacle, you lose some hoops, which ain't cool for your overall score.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 2.4.1.0 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 2.4.3.0, updated 2026-09-23.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 2.4.1.0, scanned 2026-09-10.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“lots of consecutive levels are consecutively the same basically.. the ads are sooooo constant”
“It is really fun and I am so good at it but there is to many adds 💙💙💙💙🖤😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏😏”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 2.4.3.0.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.