Start with a word. Steal one letter. Rearrange what's left into a new, shorter word, and keep going until there's nothing left to take.
That's the whole rule. The skill is in choosing which letter to steal. PLANET can become PLANE, then PANE, then PAN, then AN. Take the wrong letter early and the chain dies three moves before it should.
FIVE WAYS TO PLAY:
Classic: build the longest chain you can from a single seed word.
Daily: one new word every day, the same one for every player. Keep your streak going.
Time Attack: race the clock through nonstop chains. Hit a dead end and a fresh word deals in instantly.
Challenges: 48 heist cases. Each one gives you a start word, a target, and the exact number of moves to get there. Read the briefing, then make the extraction.
Endless: every deal gets a little harder, and the run lasts until you decide it's over.
WHEN YOU'RE STUCK:…
From the developer’s store description.