“There's no way to avoid ads. Super annoying. When I'm done with a level, it claims to give me a choice to either get 40 coins with an ad, or 20 without one. I choose 20 coins and get an ad anyway. Ads after every single level, and not…”
About this app
Loop Master: Color Jam Sort is a relaxing puzzle with a fresh conveyor twist—blending colorful sorting, clever crate filling, and smooth loop logic into one calm, satisfying experience.
A Cozy Conveyor Loop with No Timers and No Rush In Loop Master: Color Jam Sort, you sort colorful cubes and cards into matching crates while a gentle conveyor loop keeps everything in motion. There are no timers, no pressure—just pure, satisfying gameplay that clears your head while you clear the board. If you love sorting puzzles with unique mechanics and cozy vibes, this one's for you.
Sorting That Never Stands Still This isn't your average color sort. The loop keeps things rolling, so timing, order, and space matter just as much as matching the right colors. Every piece moves, and every decision shapes the flow.…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 1.1.3 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.1.3, updated 2026-09-28.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“There are no ads for the first 10 or so levels, but eventually around level 20 you get an ad after every level, and you only just to choose whether you want a shorter or longer ad. This is besides the fact that it's made to seem like you…”
“actually pretty fun and I also haven't had any ads at all which is very nice. I've only played about 10 levels so far so idk if that's why or not. but it's nice to play a game without an intrusive ad after every single level so.”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.1.5.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.