“Too many ads — I have really been enjoying this game. But now at the higher levels the ads are more frequent. Instead of ads only after each level the ads are also in the middle of each level and are very long.I had a few that had…”
About this app
A visual feast of geometry and logic at your fingertips! Where vibrant balls meet hardcore brainpower. No complex commands needed—simply drag uniquely shaped "Gravity Holes" and position them perfectly along the balls' paths. As colors resonate and the balls drop instantly, feel your stress melt away.
Intuitive Catch, Pure Relaxation: Simple drag-and-drop logic paired with silky physics. The crisp, satisfying feedback of every successful catch is the ultimate cure for your spare moments.
Ever-Changing Levels, Brain Awakening: Hundreds of creative stages ranging from basic alignment to high-dimensional logic. Challenge your spatial awareness and quick reflexes.
Minimalist Aesthetics, Visual Impact: Say goodbye to clutter. Bright, clean colors and geometric lines create a pure strategy world, making every game feel like creating motion art.…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Ads, ads, ads — I realize the developers need to earn money but their greed is just too much. Why not two one minute ads every 10 levels rather than no ads the first 3 , then 30 second ads, then every game play is followed by a one minute…”
“Great Game! — You will absolutely love this game if, you don’t mind being overwhelmed with ad after ad after ridiculous ad!!!!!!! I will be flushing this septic waste.”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 2.200.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Prices and terms as disclosed by the store listing.