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Independent automated assessment · 6 signal sources · 1,232 reviews scanned · analyzed 2026-10-06.

MARVEL Strike Force: Squad RPG

Scopely, Inc.

Collect Legendary Superheroes

4.4 ★1,041,876 ratings
50M+Downloads
12+Age rating
498 MBApp size
Free · In-app purchasesIn-app purchases

About this app

The fate of the world is in your hands playing MARVEL Strike Force! Team up with Marvel super heroes and super villains in this action-packed, visually stunning free-to-play game for iPhone or iPad. Defend Earth against Marvel's legendary threats by building teams of Marvel characters from every corner of the multiverse like Mister Fantastic, Loki, Venom, Spider-Man, Captain America, Iron Man, and more. Inject hero blood into your veins by dominating the competition in a slew of game modes ranging from Alliance team-ups to single player rumbles. The world is watching… answer the call in MARVEL Strike Force!

ASSEMBLE YOUR SQUAD Form a RPG squad of powerful MARVEL Super Heroes and Super Villains in a fight to save the universe. Mix and match characters from all corners of the multiverse for an experience unlike other single player games.…

Preview

Real screenshots from the store listing.

8 screenshots
MARVEL Strike Force: Squad RPG screenshot 1
MARVEL Strike Force: Squad RPG screenshot 2
MARVEL Strike Force: Squad RPG screenshot 3
MARVEL Strike Force: Squad RPG screenshot 4
MARVEL Strike Force: Squad RPG screenshot 5
MARVEL Strike Force: Squad RPG screenshot 6
MARVEL Strike Force: Squad RPG screenshot 7
MARVEL Strike Force: Squad RPG screenshot 8

Independent evidence report

The evidence behind this assessment

This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.

Automated assessment complete

Which version this describes

When we ran this analysis, and what the store lists now.

App Store

This analysis describes version 10.6.1 of the app, analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 10.6.1, updated 2026-09-23.

Google Play

This analysis describes version 10.6.1 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-06 . The app may have changed since.

The store currently lists version 10.6.2, updated 2026-10-06.

The app has been updated since this analysis. The findings on this page describe version 10.6.1, not the version now listed on the store.

Release notes for the newer versions, in the developer’s own words:

Version 10.6.2 · 2026-10-06

No release notes were provided for this version.

What we measured

Each line is a measurement published as a measurement, never a verdict.

How these are measured

Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.

Developer replies to reviews
Replies to at least 1 review in 20
Price in the store description
States no price and billing period
Cancelling, in the store description
Does not say how to cancel
Themes reported by reviewers
1 theme reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
65–79% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the package we scanned

From the package we downloaded and read — version 10.6.1, scanned 2026-09-30.

Permissions Android classifies as dangerous
1–2 requested
Counted against the eighteen permissions listed in collect-package.ts. A dangerous permission is one Android asks the user to grant; requesting one is not itself a finding.
Analytics or tracking SDKs in the scanned package
1–2 found
Advertising SDKs in the scanned package
3–9 found
Counted as distinct SDKs in the package we scanned. One mediation bundle can contribute several, so this is not a count of advertisers.

Graded bands · predicate set 1.4 · how these are measured

What the analysis found

App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.

Methodology

The catch list 2

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Multiple ad networks bundled
Measuredfrom SDKs in the app packageartefact 86b3423cabda…
The package embeds several distinct advertising or mediation SDKs — a stack built for ad volume, not for a single house ad.
What we saw: Bundles 4 distinct ad networks / mediation SDKs: AppLovin MAX, Chartboost, ironSource / Unity LevelPlay, Unity Ads
Reported by users: Pay to progress
Reported by 35 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advancement or competition is gated behind spending money rather than playing.
What we saw: Raised by 35 distinct reviewers — 7.0% of the 500 reviews scanned on this store leg (App Store).

Context 1

Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.

Cheapest and priciest options are far apart
MeasuredPublished as context — deliberately not a charge · from the store listingview evidence
The disclosed in-app purchases span an unusually wide price range. Published as context: the cheapest and priciest items may be different kinds of product entirely, so the spread alone deducts nothing.
What we saw: In-app purchases run from USD 0.99 to USD 19.99 — a 20x spread across 10 items

Positive evidence 1

Things this app does right, published at the same strengths as the catch list.

Developer says data deletion can be requested
Measuredfrom the store listingview evidence
The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.
What we saw: The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

Highlighted reviews

Representative public review excerpts shown as user reports, not Appworthy audit evidence.

Pay to progress
“Its getting extremely hard to afford this game. This has turned into a "pay to win" game. Been a long time player for 7 years, and if I want to upgrade my high level players, I'll have to pay for the element that is missing. The side…”
1★ · Google Play · 2026-08-30
Pay to progress
“used to be really good and progressive even for f2p. rewards were good and you could enjoy the game. now they've cut back on all rewards, made game modes impossible unless you want to pay to win. game crashes alot, same event each week so…”
1★ · Google Play · 2026-08-25
Pay to progress
“Too many pay to win events now. used to be I could easily unlock each character as they came out without having too much difficulty or having to pay pay for anything. Gone are those days unfortunately...”
5★ · Google Play · 2026-09-26

Assessment & version history

App changes and Appworthy events in one timeline.

Store listing updated to version 10.6.1.

What this app sells

Useful store-disclosed pricing, kept below the app listing.

Items shown10
Lowest$0.99
Highest$19.99
Small Package XV$2.99
Bundle of Power Cores$9.99
Bundle VII$9.99
Bundle XXVIII$9.99
Small Offer XI$0.99
Show 5 more purchases
Offer XI$4.99
Case of Power Cores$19.99
Power Cores$1.99
Cluster of Power Cores$4.99
Small Offer XX$0.99

Google Play does not publish per-purchase prices.