“This is not a game that should require wifi. The only reason it does it to shove ads down your throat. I made it two very simple levels in before it said it required internet and I knew it was just to spam you with ads every few seconds.”
Prison Break: Stick Story
ABI GAMES PTE. LTD.A fan of Arsène Lupin, a fictional gentleman thief and master of disguise, ca…
About this app
A fan of Arsène Lupin, a fictional gentleman thief and master of disguise, calls himself Lupin 19th. His hobby is adventure through prisons in the world. The challenges, the obstacles, the difficulties all are interesting to him. Nothing can stop him from escaping. Each prison has unique characteristics that he use special specific skills to pass. Let's go with him to experience many prisons in the world.
Features 1. Make smart choice Each level presents you with multiple choices - make the right answers to proceed. Wrong answers will result in painful but funny outcomes. 2. Very simple and Addicting Gameplay The gameplay is very simple. Simply you make decision and go, wait for what will happens. 3. Everybody can play Prison Break: Stick Story Because of simple gameplay, simple content, and very funny result, every people can play Prison Escape: Stick Story.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 1.66 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.66, updated 2026-08-04.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 1.66, scanned 2026-09-18.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“if you choose NOT to watch a video to double your reward, you shouldn't have to watch a video. optional videos are ok pop-up ads are not. tooo many ads, uninstalling.”
“The game is good. It's an offline game but it doesn't work without internet. And you get ad after every level, which takes 1 minute to complete hardly. It's completely an ad revenue app.”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.66.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.