Google Play
Version 1.6 · 2025-12-26
No release notes were provided for this version.
Too little checked to say Only 400 reviews read, too few to say.
From our automated analysis, 25 Oct 2026.
This analysis describes version 1.6 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-25 .
The store currently lists version 1.6, updated 2025-12-26.








Store screenshots supplied by the developer.
Sick of endless racing games with third person perspective? Racing in Car is the best mobile racing game you have been looking for. You drive your car in cockpit view through the endless traffic and realistic environment. Tilt your device to drag your car wherever you want, overtake traffic, earn coins and buy new cars.
Features
- Easy to learn and drive
- 3D realistic cockpit view
- Endless game mode
- Different locations and cars to choose
- Simulator-like controls
Try Racing in Car now to see how far the mobile racing experience come nowadays.
From the developer’s store description.
For developers and the curious
The evidence, sources, measurements and versions behind every label above.
No review-based observation is published in this assessment. That does not establish that reviewers had no problems.
“Not assessed” means we could not measure it. It is never a zero and never a pass.
Android package 1.6, scanned 25 Oct 2026. These describe that package, not the current store version.
Supporting measurements: not a complete list of possible harms or positives. Measurement vocabulary 1.4 · how these are measured
This analysis describes version 1.6 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-25 .
The store currently lists version 1.6, updated 2025-12-26.
Each store’s release notes, as the developer wrote them. They are the developer’s words, not ours.
No release notes were provided for this version.
racing-in-carAssessed 2026-10-25 from 400 user reviews, the app's package, the store listing and its privacy label.
What the stores publish. Store ratings are the stores’ numbers, not Appworthy’s, and are never averaged across stores.
This assessment is produced automatically. Six independent signals are read — user reviews, SDKs in the app package, the app's own on-screen text, the app manifest, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.
No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.
There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.
Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.
Write to [email protected], or use the form. Name the finding, the app version and the evidence that needs correcting. Factual corrections are free and never depend on buying anything.