“Soo fun but it just keeps repeating the levels but if u have the right songs on your Playlist it's funny but wayy to much adds make it less adds and what should be added is customization for your sword and character that would be…”
About this app
One finger to move. Everything your blade touches flies apart!
Ragdoll Blade is a sword action game powered by real ragdoll physics. The controls are dead simple: slide to move, and your enormous blade cuts through enemy after enemy.
HOW TO PLAY - Slide to move. Touch an enemy with your blade and arms and legs go flying! - Let go and your ragdoll raises the sword overhead. Swing it around and wipe out the crowd - Their blades cut too. Lose an arm or a leg and you fight on with whatever is left!
WHY YOU WILL LOVE IT - Floppy ragdoll bodies that never move the same way twice - Your swings start out wild, but soon you are slicing exactly where you aim - Short stages, completely free, no in-app purchases
Charge into a crowd without thinking and you will leave an arm behind. Move, stop, read where their blades are going, and run yours straight through them.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 2.2.4 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 2.2.4, updated 2026-04-24.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 2.2.4, scanned 2026-10-04.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Any game that gives you an ad every 2 minutes with no option to buy a premium/full version immediately gets a 1 star for me. love the game though. Sad because I think there's something with so much potential here that I'd pay money for.”
“Its awful, it spams ads in my face every two levels, and it has horrible graphics.”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 2.2.4.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Prices and terms as disclosed by the store listing.