“ Everything’s fine from the visuals to the gameplay… but as a free-to-play player, it’s really hard to get Clear Drops because there are only a few story events, and the candies that act as energy run out really quickly. I just wish…”
About this app
Reverse: 1999 is a 20th Century Time-Travel Strategic RPG developed by Bluepoch.
On the last day of 1999, the "Storm" fell upon the world. You witnessed an era reversed beneath the rising raindrops. Defying all reasons, what unfolds in front of you is the world of an era long past.
As the Timekeeper, observer of eras, you are free to travel through these eras after each "Storm." With the aid of Sonetto, a powerful Arcanist and ally from the Foundation, your mission is to travel through eras to where the "Storm" is most active, find other Arcanists who can sense the coming "Storm," and save them from being "sifted out" of the timeline.
▶▶Stunning Visuals Blending Retro and Modern Aesthetics◀◀ Step into the mysterious alt-history animated by unique visual elements that blend Pop Art, classical oil painting, and more art styles in history.…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 3.8 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.8, updated 2026-09-24.
Google Play
This analysis describes version 3.8.0 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 3.8.0, updated 2026-09-15.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Amazing game but... — So, I've played ever since the server launched in global, and this game is very amazing, fun, and unique! But.. I fear for the future of this game with what's going on with things so far. It's becoming boring and…”
“Average and needs some work — A lot of gacha games do not have as good of a story as this one, the visuals are nice, I am sure it’s AI in chapter 3 during a cut scene the characters hair is missing a chunk. The voice acting as well is…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 3.8.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.