Ruzzle

World’s fastest word game

MAG Interactive
App Store rating4.2★7.9K ratings
Google Play rating4.1★38.2K ratings
PriceFreeIn-app $1.99–$39.99
Age4+Store age rating
Size498 MBiPhone download
CategoryGames

What we found

Full report

Some warnings 1 confirmed warning. Checked: 905 reviews, the store listing and the privacy label.

Money

Ads

From our automated analysis, 26 Oct 2026. Every label links to its evidence in the full report below.

App Store

This analysis describes version 4.2.0 of the app, analyzed 2026-10-26 .

The store currently lists version 4.2.0, updated 2026-10-23.

Google Play

This analysis describes version 4.2.0 of the app, analyzed 2026-10-25 .

The store currently lists version 4.2.0, updated 2026-10-06.

Preview

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6Screenshot 7Screenshot 8

Store screenshots supplied by the developer.

About this app

Ruzzle is the legendary fast-paced and addictively fun word game. Challenge your friends or random players to find as many words as possible in two minutes.

- Top 10 word game in 145 countries

- Over 70 million players

- So addictive, it has been played for a total of 100,000 years

NEW!

- Now with Team Play!

- Co-op game mode where you play against other teams

- Compete in the Team Play leagues!

Ruzzle is a fast-paced and addictively fun word search game. Race against the clock and stretch your brain to its limits as you search and find as many words as you can in the time window.

Swipe over the scrambled letters to form the words and use bonus tiles to collect more points than your opponent. The game is played in three rounds, each played whenever suits you.

Have two minutes to spare? Challenge yourself and your friends in Ruzzle!…

From the developer’s store description.

For developers and the curious

The full report

The evidence, sources, measurements and versions behind every label above.

Findings and evidence

3 published · 0 shown, not confirmed

Things to watch for 1

Findings that met the published evidence standard.

Aggressive ad load

Reported by 53 users

Aggressive ad load: raised by 53 distinct reviewers (about 1 in 10 reviews we read)

Sources
User reviews
Agreement
User reports only. Published because the review evidence cleared this label’s own reviewer threshold.
Where measured
From App Store and Google Play reviews
Reported by
Raised by 53 distinct reviewers — about 1 in 10 reviews we read on this store leg (App Store).
Definition

Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.

Open evidence
How we know
Share and sample
10.5% of the 505 reviews read on this store leg (App Store).
Published threshold
27 reviewers and 2.12% of at least 500 reviews

Context 1

Facts that add context without being a charge.

Cheapest and priciest options are far apart

Measured

In-app purchases run from USD 1.99 to USD 39.99 — a 20x spread across 10 items

Sources
The store listing
Agreement
A measured fact from one deterministic, checkable source.
Where measured
From the App Store listing
Definition

The disclosed in-app purchases span an unusually wide price range. Published as context: the cheapest and priciest items may be different kinds of product entirely, so the spread alone deducts nothing.

Open evidence

Positives 1

Specific evidence of a useful property, within the stated scope.

Developer says data deletion can be requested

Measured

The developer's store data-safety disclosure states that data deletion can be requested; we have not seen a deletion control in the app's own text

Sources
The store listing
Agreement
A measured fact from one deterministic, checkable source.
Where measured
From the Google Play listing
Definition

The developer's data-safety disclosure on the store states that users can request deletion of their data, or the app's own text offers a way to delete the account. This restates what the developer declares; it is not a test of whether deletion works. Apple publishes no equivalent disclosure, so on an Apple-only listing only the app's own text can support it.

Open evidence

What reviewers report

905 reviews read · 1 review-based observation

905 reviews read for this analysis. Each observation keeps the sample and store it was based on.

Aggressive ad load

Published finding

Raised by 53 distinct reviewers — about 1 in 10 reviews we read on this store leg (App Store).

Used to love this game. But the developers are more and more sacrificing enjoyment for profit. As others have noted, boosters are almost essential now, but are more arduous to earn from too many ads. And in team play, instead of having a…

2★ · Google Play · 2021-05-31

This game is a lot of fun, especially team play. One big negative: the latest revision made it way more difficult to earn boosters. You have to watch endless advertisements to earn the gold coins you use to buy boosters. Without boosters…

3★ · Google Play · 2021-04-16

I enjoy the game, just hate that you have to sit through so many ads to gain gold bars. Should win gold bars for winning games. The coin to bar ratio is ridiculous. Or just take the boosters away altogether to make a level playing field.

3★ · Google Play · 2023-09-15

A sampled review illustrates one person’s experience. It does not establish a finding on its own.

Measurements

5 measured · 3 not assessed

“Not assessed” means we could not measure it. It is never a zero and never a pass.

From store data and reviews

Developer replies to reviews
Replies to at least 1 review in 20
Price in the store description
The store description doesn’t list prices (most don’t)
Cancelling, in the store description
The store description doesn’t say how to cancel (most don’t)
Themes reported by reviewers
1 theme reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
Under 65% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the app package we scanned

No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence, not a finding.

Sensitive permissions
Not assessed
No package has been scanned for this app
Analytics or tracking SDKs in the scanned package
Not assessed
No package has been scanned for this app
Advertising SDKs in the scanned package
Not assessed
No package has been scanned for this app
How we know

Supporting measurements: not a complete list of possible harms or positives. Measurement vocabulary 1.4 · how these are measured

Versions and dates analysed

Assessed 26 Oct 2026

App Store

This analysis describes version 4.2.0 of the app, analyzed 2026-10-26 .

The store currently lists version 4.2.0, updated 2026-10-23.

Google Play

This analysis describes version 4.2.0 of the app, analyzed 2026-10-25 .

The store currently lists version 4.2.0, updated 2026-10-06.

Store update history

Each store’s release notes, as the developer wrote them. They are the developer’s words, not ours.

App Store

Version 4.2.0 · 2026-10-23
- Bug fixes and improvements Thanks for playing and for your continued feedback. Let's Ruzzle!
Version 4.1.3 · 2026-06-17
- Bug fixes and improvements Thanks for playing and for your continued feedback. Let's Ruzzle!

Google Play

Version 4.2.0 · 2026-10-06

No release notes were provided for this version.

Assessment record

Status
Automated analysis
App identifier
ruzzle-apple-504265646
Assessment date
26 Oct 2026
Sources used
3 independent signals: user reviews, the store listing and the store privacy disclosure
Reviews read
905
Package examined
No package scan
Human inspection
Not completed

Assessed 2026-10-26 from 905 user reviews, the store listing and its privacy label. We have not scanned the app's package, so nothing on this page was read from inside the app itself.

How we know
Measurement vocabulary
1.4

How this page was produced

Analyzed 2026-10-26 Version analyzed: 4.2.0 (App Store), 4.2.0 (Google Play)3 independent signals905 reviews scannedConfidence: HighNot human-reviewedVocabulary v1.13Methodology v1.3
Signals run: user reviews, the store listing and the store privacy disclosure. Not yet checked: SDKs in the app package, the app's own on-screen text and the app manifest.

Store facts

App Store · Google Play

What the stores publish. Store ratings are the stores’ numbers, not Appworthy’s, and are never averaged across stores.

App Store

Store rating
4.18 ★ · 7,884 ratings
Version
4.2.0
Updated
23 Oct 2026
Price
Free · In-app purchases
Age rating
4+
Size
498 MB
Open in App Store

Google Play

Store rating
4.07 ★ · 38,203 ratings
Version
4.2.0
Updated
6 Oct 2026
Price
$4.99
Age rating
4+
Size
Not supplied
Open in Google Play
Developer
MAG Interactive
Category
Games
Listing price
Free · In-app purchases

Purchases the store lists

 What this app sells

From the store listing. Billing terms are read from each purchase’s name — the stores don’t publish them — so treat them as a strong hint, not a disclosure.

Google Play doesn’t publish per-purchase prices. The list below covers the other store only.
Subscriptions1
VIP PassTerm not stated$2.99
Ad removal1
Remove AdsTerm not stated$5.99
One-off packs1
A large pile of coinsPack$39.99
Show 7 more purchases we couldn’t categorise

These are really on sale; we just can’t tell from the name whether they recur.

Ruzzle PremiumTerm not stated$2.99
A heap of coinsTerm not stated$10.99
A lot of coinsTerm not stated$4.99
A lot of coinsTerm not stated$5.99
A heap of coinsTerm not stated$14.99
A few coinsTerm not stated$1.99
A few coinsTerm not stated$2.99
This list is cut off. Apple shows at most 10 in-app purchases, and this app is at the limit — so it very likely sells more than we can see.

Method and limits

What this report can and cannot show

How the automated analysis works

This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.

No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.

There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.

Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.

Limits of this report

  • A package scan is static. It identifies code and text in one Android build. It does not measure a live ad session, test a deletion request, or count the steps needed to cancel.
  • Reviews keep their sample. A review-only charge shows distinct reviewers, the share and the sample size, and is published only once it clears that label’s published threshold. Calibration labels are machine-drafted and not yet confirmed by a person.
  • Not assessed is a state. It is never a zero and never a pass.
  • A missing label is not a clean bill of health. It means the evidence did not support one, not that the app is problem-free.
Not yet human-reviewed. A hands-on test can confirm or contradict a finding and adds its own measurements; it does not change a measurement row. Hands-on inspections are not yet open.

Request a correction

[email protected]

Write to [email protected], or use the form. Name the finding, the app version and the evidence that needs correcting. Factual corrections are free and never depend on buying anything.