“xommercial simulator, ads after every 1 or 2 minutes of play and asks for review in first 1 minute. nothing new or interesting, just same thing, no depth. game designed by AI would be better.”
About this app
Welcome to State .io, the epic strategy game that lets you conquer an alternative world! In this cell battle game, you'll command your troops to capture all the states while challenging your logic and reaction time.
State .io is an abstract real-time strategy game, a tactical clash of dots, and an exciting countries takeover. Fight against armies by solving strategic puzzles to beat your rivals and expand your superiority in the world arena. Lead your army to victory in this epic battle game and become a war strategy winner!
You'll conquer countries and territories, block and destroy your opponents' towers, attack enemy lands, and defend your borders. Be smart and brave in this tactical and logical cell conquest! Each of your actions will have consequences, so be a true strategist in attacks and defense.
This war simulator demands tactics, not power.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 4.3.1 of the app, analyzed 2026-10-06 . The app may have changed since.
The store currently lists version 4.3.1, updated 2026-09-08.
Google Play
This analysis describes version 4.4.1 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-06 . The app may have changed since.
The store currently lists version 4.4.1, updated 2026-09-22.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 4.4.1, scanned 2026-10-06.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 2
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“too much ads”
“fun game to play, but when you play the bots weird stuff happens. you'll almost have a state taken, the enemy will only have 2 remaining then out of nowhere they rocket back up to 50 a hundred times faster than you ever would. the game…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 4.3.1.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Show 5 more purchases
Google Play does not publish per-purchase prices.