Real store listing. Store data comes from public listings; the assessment type and evidence coverage are labeled on this page.
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Independent automated assessment · 3 signal sources · 502 reviews scanned · analyzed 2026-10-05.

Stop - Categories Word Game

Fanatee

Word Trivia Battles

4.6 ★106,385 ratings
—Downloads
12+Age rating
175 MBApp size
Free · In-app purchasesIn-app purchases

About this app

Love word games and trivia? Try Stop, the smash-hit word puzzle game that's been an App Store Editor's Choice in 18 countries!

Stop starts by randomly selecting five categories and one letter. You then have 60 seconds to think up five words—one for each category—that begin with that letter. Submit the most correct answers, and you win!

One letter. Five categories. Infinite chances to prove you are a word wizard!

Features: - A fast-paced, easy-to-play update of a beloved pen-and-paper game - 200+ captivating categories (and counting!) - Connect with friends through in-game nicknames, Facebook, or Game Center. Or let Stop match you with a fresh opponent - Unlock achievements that validate your vocab mastery - Multilingual? Mix it up! Stop can be played in English, Spanish, French, German, Italian, Russian, Brazilian Portuguese, and Turkish!

Start playing Stop today!…

Preview

Real screenshots from the store listing.

8 screenshots
Stop - Categories Word Game screenshot 1
Stop - Categories Word Game screenshot 2
Stop - Categories Word Game screenshot 3
Stop - Categories Word Game screenshot 4
Stop - Categories Word Game screenshot 5
Stop - Categories Word Game screenshot 6
Stop - Categories Word Game screenshot 7
Stop - Categories Word Game screenshot 8

Independent evidence report

The evidence behind this assessment

This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.

Automated assessment complete

Which version this describes

When we ran this analysis, and what the store lists now.

This analysis describes version 3.34.1 of the app, analyzed 2026-10-05 . The app may have changed since.

The store currently lists version 3.34.1, updated 2026-01-19.

What we measured

Each line is a measurement published as a measurement, never a verdict.

How these are measured

Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.

Developer replies to reviews
Replies to fewer than 1 review in 20
Price in the store description
States no price and billing period
Cancelling, in the store description
Does not say how to cancel
Themes reported by reviewers
2 themes reported
Counted from the reviews we have read for this app. "No theme reported" means no theme reached our reporting threshold — it is not a finding that nothing is wrong with this app, and we do not say it is.
Five-star share of ratings
65–79% five-star
Arithmetic on the stores' own published rating counts. It says nothing about why the ratings fall where they do.

In the package we scanned

No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.

Graded bands · predicate set 1.4 · how these are measured

What the analysis found

App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.

Methodology

The catch list 1

Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.

Reported by users: Aggressive ad load
Reported by 138 usersReported by users, not measured — nothing we can inspect could show this either wayview evidence
Advertising volume or placement that interrupts normal use: ads between every action, unskippable or forced full-screen ads.
What we saw: Raised by 138 distinct reviewers — 27.5% of the 502 reviews scanned on this store leg (App Store).

Context 1

Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.

Cheapest and priciest options are far apart
MeasuredPublished as context — deliberately not a charge · from the store listingview evidence
The disclosed in-app purchases span an unusually wide price range. Published as context: the cheapest and priciest items may be different kinds of product entirely, so the spread alone deducts nothing.
What we saw: In-app purchases run from USD 0.99 to USD 19.99 — a 20x spread across 10 items

One source only — shown, not confirmed 1

A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.

Reported by users: Progress pauses until you wait or pay
One source onlyShown, not confirmed — the only source is user reviews.view evidence
Use is rationed by an energy/hearts/lives meter that runs out and forces a wait or a purchase.
What we saw: Energy / timer gating: raised by 8 distinct reviewers (1.6% of 502 reviews scanned)

Highlighted reviews

Representative public review excerpts shown as user reports, not Appworthy audit evidence.

Aggressive ad load
“Fun but too many ads! — I love this game however, the ads after every single round is super annoying!”
4★ · App Store · 2026-08-05
Aggressive ad load
“2 many ads tho — Fun”
5★ · App Store · 2026-06-14
Aggressive ad load
“advertisements — too many adds but fun”
3★ · App Store · 2026-04-06

Assessment & version history

App changes and Appworthy events in one timeline.

Store listing updated to version 3.34.1.

What this app sells

Useful store-disclosed pricing, kept below the app listing.

Items shown10
Lowest$0.99
Highest$19.99
Remove Ads$4.99
60 Coins$1.99
160 Coins$4.99
Promo - Starter Pack$2.99
350 Coins$9.99
Show 5 more purchases
770 Coins$19.99
Promo Pack$3.99
Infinite Lives$3.99
Full Recharge$0.99
Zen Mode$1.99