“I understand it contains ads. Which in most cases I'm fine with, but having a long ad after every single run is essentially forcing you to buy no ads. Yes its only a little over 2.00 its just more so the point. The game is fun and love…”
About this app
The Original Endless Running Adventure! Experience the thrill of Temple Run – the global phenomenon that redefined mobile gaming! Steal the cursed idol and escape from the relentless Demon Monkeys in a heart-pounding adventure through ancient temples, jungle ruins, and precarious cliff edges. Outrun danger in the ultimate maze-running, jungle-escaping, temple adventure!
- Swipe to turn, jump, and slide past deadly obstacles - Race through temples, bridges, and treacherous paths - Collect coins, unlock diverse characters, and boost your power-ups - Test your reflexes in a fast and frenzied experience - Challenge friends & climb the leaderboards…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 1.42.0 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 1.42.0, updated 2026-09-22.
Google Play
This analysis describes version 1.42.0 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.42.0, updated 2026-09-15.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 1.42.0, scanned 2026-10-02.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“The Game is Good But it's just 30 ADS”
“Too many ads — Too many ads”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.42.0.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.