About this app
WE RECOMMEND PLAYING ON iPHONE 5 (& UP) OR iPAD 3 (& UP) AS iPAD 2, iPAD MINI 1 AND iPHONE 4S MAY EXPERIENCE PROBLEMS.
The eagerly awaited sequel to the BAFTA award winning 'The Room' (Apple Game of the Year 2012) and 'The Room Two' (App Store Best of 2013-14) is finally here. Welcome to The Room Three, a physical puzzle game within a beautifully tactile world. Lured to a remote island, you must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.
PICK-UP-AND-PLAY DESIGN Easy to begin yet hard to put down, enjoy a unique mix of intriguing puzzles with a simple user interface.
INTUITIVE TOUCH CONTROLS A tactile experience so natural you can almost feel the surface of each object.
EXPANDED LOCATIONS Lose yourself in a variety of stunning new environments, each spanning multiple areas.…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
No review themes cleared the reporting threshold.
Assessment & version history
App changes and Appworthy events in one timeline.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Prices and terms as disclosed by the store listing.