“A really cool game. Maybe more locations would be interesting, but if not, it's ok. The need for an internet connection is annoying, because there are a lot of ads and without the internet there are none, but you can't collect anything.”
About this app
TOUCHGRIND BMX 2 is a physics-driven BMX stunt game with unique two-finger controls.
EXPERIENCE INCREDIBLE ENVIRONMENTS riding through dazzling locations around the globe. Drop off fifty meter rooftops surrounded by skyscrapers in Vertigo, launch off mini ramps and rush downhill on the shady slopes of Montaña Alta, shred the trails on Grizzly Trail or take your chances descending Viper Valley’s narrow ledges literally flying over lethal gaps.
DESIGN and ASSEMBLE your fully customizable BMX. Choose between different frames, handle bars, wheels and seats and spray paint it for that final personal touch. Crack open crates to unlock additional bike parts, SPECIAL bikes and much much more.
CHALLENGE YOUR FRIENDS or any other Touchgrind BMX 2 players and compete man-to-man in DUELS.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 2.5.0 of the app, analyzed 2026-10-06 . The app may have changed since.
The store currently lists version 2.5.0, updated 2026-09-29.
Google Play
This analysis describes version 2.5.1 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-07 . The app may have changed since.
The store currently lists version 2.5.1, updated 2026-09-30.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 2.5.1, scanned 2026-10-07.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 4
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“it is good. it got 3 for me because it is now an online game but the last time I played it it wasn't. if you could make it into an offline game again it would be so nice. also, there is too many ads. If I fail a run and I want to restart…”
“I'm just going to keep it short there's too much ads in this game.Even though the graphics and quality is really good less ads would be awesome.And the leveling up system takes a really long time so if you can make that shorter that would…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 2.5.0.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Show 5 more purchases
Google Play does not publish per-purchase prices.