“paid to go ad free for my son but still getting ads after every level.. very annoying and can't get my money back. son gave up playing after 2 mins after I paid because ads !!”
Web Master: Stickman Superhero
CASUAL AZUR GAMESIn this thrilling mobile hyper-casual game, you take on the role of a heroic…
About this app
In this thrilling mobile hyper-casual game, you take on the role of a heroic stickman who has mastered the art of shooting webs and teleporting to different locations. Armed with your trusty spiderweb-shooting abilities, you must navigate through a series of challenging obstacles and destroy enemies in your path.
As you progress through the game, you'll encounter increasingly difficult challenges that will test your skills as a master stickman. You'll need to be quick on your feet and strategic in your movements if you hope to make it to the end of each level.
To help you along the way, you can use your web-shooting abilities to swing from platform to platform and avoid obstacles. You can also use your teleportation powers to quickly move around the map and dodge enemy attacks.
But beware – your enemies are not easily defeated.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 3.2.7 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 3.2.7, updated 2026-08-25.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 3.2.7, scanned 2026-09-25.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Too many ads. Please reduce the ads shown frequency a bit.”
“paid to remove apps for my kid. but you're forced to watch an ad after every level. looking into getting a refund, it's that bad.”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 3.2.7.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.