Analyzed automatically. Assessed 2026-10-04 from 676 user reviews, the store listing and its privacy label. We have not scanned the app's package, so nothing on this page was read from inside the app itself.
This analysis describes version 1.1.3 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.1.3, updated 2026-09-28.
What the analysis found
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
What reviewers said
Verbatim excerpts from public store reviews, shown as corroborating user reports. They are not Appworthy audit evidence, and a quotation is not proof of the finding it sits under.
Aggressive ad load
There's no way to avoid ads. Super annoying. When I'm done with a level, it claims to give me a choice to either get 40 coins with an ad, or 20 without one. I choose 20 coins and get an ad anyway. Ads after every single level, and not…
There are no ads for the first 10 or so levels, but eventually around level 20 you get an ad after every level, and you only just to choose whether you want a shorter or longer ad. This is besides the fact that it's made to seem like you…
actually pretty fun and I also haven't had any ads at all which is very nice. I've only played about 10 levels so far so idk if that's why or not. but it's nice to play a game without an intrusive ad after every single level so.
Reports that the ads misrepresent the app
False Advertising. Ad for the game said no annoying ads, played for about 20 minutes and was greeted with my first ad.
Great game, no false advertisement
I got this game believing the ad saying 'no ads'. Played for a short while (through level 18), with no ads until a level or 2 before that. Then the ads started after every level. Hey Devs: Want more stars and better reviews? - Follow…
What this app sells
How the automated analysis works
This assessment is produced automatically. Three independent signals are read — user reviews, the store listing and the store privacy disclosure — and each candidate finding is filed under the sources that support it.
No charge stands on one kind of evidence — with one published exception. A finding is either a measured fact that anyone can reproduce (an ad SDK is in the package; every subscription bills weekly; the privacy label omits a tracker we can see), or it is an interpretation — and an interpretation needs independent sources to agree before it reaches the catch list. The exception is a harm only users can see: a charge may publish from reviews alone, as “Reported by N users”, once enough reviewers raise it to clear that charge’s own published bar. That agreement rule is what replaced the human reviewer, not a model’s confidence.
There is no overall score, on purpose. A 0–99 number was published here until 2026-09-15. It was withdrawn because it discriminated too weakly to be the instrument — 44.7% of every pair of apps tied — and because a single number is a verdict where a count is an observation. What publishes instead is a row of measurements, each of which says what was counted and, where we could not look, says that instead.
Findings under One source only are real reports we do not stand behind as findings. They are shown because withholding them entirely would hide a genuine complaint, and labelled because publishing them as charges would be an accusation off a single source.
Several measurements above say “Not assessed” because no artefact we hold can answer them. A human review is what resolves those — and it can remove a favourable band as easily as add one.
Hands-on inspections are not yet open.