“avoid habby games at all cost, another p2w trash, even the event they make is forcing you to pay to get stuff”
About this app
Welcome to the new era of the legendary roguelike mobile game—Archero 2! Join 200 million players in unlocking the memories of the archer!
The once-great hero has fallen into the Demon King's trap and turned into an even more powerful leader of dark forces! As a new-generation hero, you must master every skill you acquire to embark on your mission to save the world!
Game Features: 1.Roguelike Experience 2.0: Unique skill rarity settings and more chances to choose your skills! 2.Combat Experience 2.0: Faster pace brings greater thrills! 3.Stage Design 2.0: Classic stage challenges and a brand-new countdown survival mode! 4.PvP System 2.0: One round decides the winner? NO! We have best of three, where true heroes learn from defeat to find victory! 5.Engaging Dungeons 2.0: Boss Seal Battle, Trial Tower, Gold Cave—tons of rewards await…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 1.1.9 of the app, analyzed 2026-10-05 . The app may have changed since.
The store currently lists version 1.1.9, updated 2026-09-17.
Google Play
This analysis describes version 1.1.9 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.1.9, updated 2026-09-11.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 3
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Even tho the game is fun to play, it is heavily pay to win, with little to no good free events that would reward players without spending money.”
“exactly 1 year ago I gave it 3 stars and today I give it 4 for the following reasons: positives : I came back after a while and earned a lot of rewards making me go from 30k power to 110k . offline rewards or as I want to call it away…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.1.9.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.