“it's a pay to win game”
About this app
Join millions of players worldwide as you build your village, raise a Clan, and compete in epic Clan Wars! Mustachioed Barbarians, fire wielding Wizards, and other unique troops are waiting for you! Enter the world of Clash!
Clash of Clans is free to download and play, however, some game items can also be purchased for real money (including random items). If you don't want to purchase game items for real money, please disable in-app purchases in your device's settings.
Classic Features: ● Join a Clan of fellow players or start your own and invite friends. ● Assemble an army with countless combinations of spells, troops, and Heroes! ● Customize your village and build it into a mighty stronghold.
Multiplayer: ● Fight in Clan Wars as a team against millions of active players across the globe.…
Preview
Real screenshots from the store listing.
Independent evidence report
The evidence behind this assessment
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
App Store
This analysis describes version 18.600.7 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 18.600.7, updated 2026-09-24.
Google Play
This analysis describes version 18.600.7 of the app (the version number recorded inside the package we inspected), analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 18.600.7, updated 2026-09-22.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
From the package we downloaded and read — version 18.600.7, scanned 2026-09-28.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Context 1
Measured and published because a reader would want to know — deliberately not a charge. The measurement alone does not show a harm.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Love it but pay to win — Me and my dad love to play this game, but it’s kind of paid to win”
“make walls cheaper — the game isn’t kind to players who prefer to have a life rather than spending every moment on the game and if you dont like fighting and prefer to just farm people can attack you without you even being active so…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 18.600.7.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.