“Great potential ruined by aggressive monetization. The game is just pay-to-win, no skills required, and the fun core gameplay is constantly interrupted by pop-up ads and pushy notifications. Progress hits a massive paywall, forcing you to…”
About this app
[Login Rewards] 777 draws, an exclusive Duck Soldier outfit, a Gatling gun, and 100,000 Banknotes!
Ducks vs. Zombies — fight your way through the apocalypse! An easy-to-play Roguelike shooter combined with thrilling tower defense survival gameplay!
- Build by Day, Defend by Night! Daytime: Use your resources to upgrade your base, recruit soldiers, and deploy powerful defenses like Machine Gun Towers and EMP Towers to prepare for battle! Nighttime: Nearly a hundred mutated zombies and giant bosses storm in—defend your fortress until dawn!
- Quirky Ducks, Doomsday Survival! Forget human survivors—this time, you’ll play as a brave duck, unlocking a wide variety of stylish and unique duck skins! Every night you survive fuels your base's evolution. Fail? The zombies will quack their way through your defenses!…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 1.4.3 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.4.3, updated 2026-08-08.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
The catch list 1
Charges we publish at a strength we stand behind: measured from an artefact, agreed by independent sources, or reported by enough users to clear that charge's own published bar.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 1
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Pay to win game, you can not get anything unless you pay a lot of money. It is fine to have top up options to boost character, but asking for over 500$ to get Mythic items with every event its too much. Plus you can not get this items…”
“The game could be good, but it is EXTREMELY PAY TO WIN. Not the usual mobile-game P2W: here, whoever spends the most basically wins. Even worse, during events you can spend real money on resources and, because of bugs, they may not be…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.4.3.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.