“extreme p2w - devs don't care about customer gameplay experience. push out servers too fast and in small player increments that, 2 months later, you're left with an average pool of 10-20 players.. and that's if you're lucky. then, on the…”
About this app
Ready to save the world, Elementalist? The distant lands of the East have long been rich in three elements: wind, fire, and thunder... Yet a sudden elemental storm plunged all into chaos. Now demons and dragons wreak havoc—and you must rise to be the savior of this world! Awaken your elemental powers, and embark upon a fantastic adventure like none other!
[New Player Giveaway] Just log in to claim 1,000 draws, the Limited-Edition Spirit Panda [Bambam], the Supreme Sword, and a generous item pack: all for free! Start your elemental journey with a bang!
[Wondrous Open-World Exploration] A seamless open world awaits. Explore wildernesses, mountain valleys, thick forests, and even sprawling oceans. Mysterious forces and unknown thrills lie around every corner. Search for ancient treasures, tap into the power of nature itself, traverse lands no others dare tread...…
Preview
Real screenshots from the store listing.
Independent evidence report
Evidence and review signals
This is where the page changes from an app-store listing into an evidence report: findings, important reviews, pricing and a dated history.
Which version this describes
When we ran this analysis, and what the store lists now.
This analysis describes version 1.0.23 of the app, analyzed 2026-10-04 . The app may have changed since.
The store currently lists version 1.0.23, updated 2026-08-07.
What we measured
Each line is a measurement published as a measurement, never a verdict.
Each line is a measurement, published as a measurement. Where we have not looked, the line says so rather than reading as a zero.
In the package we scanned
No package has been scanned for this app, so nothing is published about what it ships. That is an absence of evidence about the app, not a finding about it.
Graded bands · predicate set 1.4 · how these are measured
What the analysis found
App-specific findings, grouped by what each one rests on. How they are graded lives on its own page.
Positive evidence 1
Things this app does right, published at the same strengths as the catch list.
One source only — shown, not confirmed 2
A single kind of evidence. We publish these because withholding them would be the bigger distortion, and we do not treat any of them as a finding we stand behind.
Highlighted reviews
Representative public review excerpts shown as user reports, not Appworthy audit evidence.
“Completely pay to win. You dont stand a chance if you aren't paying. Recycled event items. Very repetitive. Servers are dying and they cant even merge enough to make enough complete servers. And the pay to win isnt even worth it. Costs…”
“This game is 100% pay to win. You could easily drop $300 during a new item release and not get the main item. Pull percentage for top items are always .1% with needing at least 1000 pulls to get it. They are all duration events so if you…”
Assessment & version history
App changes and Appworthy events in one timeline.
Store listing updated to version 1.0.23.
What this app sells
Useful store-disclosed pricing, kept below the app listing.
Google Play does not publish per-purchase prices.